colorchord/embeddedcommon/DFT8Turbo.c

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#include <stdint.h>
#include <stdlib.h>
#include "DFT8Turbo.h"
#include <math.h>
#include <stdio.h>
#define MAX_FREQS (8)
#define OCTAVES (4)
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//Right now, we need 8*freqs*octaves bytes.
//This is bad.
//What can we do to fix it?
//4x the hits (sin/cos and we need to do it once for each edge)
//8x for selecting a higher octave.
#define FREQREBASE 8.0
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#define TARGFREQ 8000.0
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/*
* The first thought was using an integration map and only operating when we need to, to pull the data out.
* Now we're doing the thing below this block comment
int16_t accumulated_total; //2 bytes
int16_t last_accumulated_total_at_bin[MAX_FREQS*2]; //24 * 2 * sizeof(int16_t) = 96 bytes.
uint8_t current_time; //1 byte
uint8_t placecode[MAX_FREQS];
*/
/*
So, the idea here is we would keep a running total of the current ADC value, kept away in a int16_t.
It is constantly summing, so we can take an integral of it. Or rather an integral range.
Over time, we perform operations like adding or subtracting from a current place.
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*/
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//These live in RAM.
int16_t running_integral;
int16_t integral_at[MAX_FREQS*OCTAVES*2]; //THIS CAN BE COMPRESSED.
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int32_t cossindata[MAX_FREQS*OCTAVES*2]; //Contains COS and SIN data. (32-bit for now, will be 16-bit)
uint8_t which_octave_for_op[MAX_FREQS]; //counts up, tells you which ocative you are operating on. PUT IN RAM.
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#define NR_OF_OPS (4<<OCTAVES)
//Format is:
// 255 = DO NOT OPERATE
// bits 0..3 unfolded octave, i.e. sin/cos are offset by one.
// bit 4 = add or subtract.
uint8_t optable[NR_OF_OPS]; //PUT IN FLASH
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#define ACTIONTABLESIZE 256
uint8_t actiontable[ACTIONTABLESIZE]; //PUT IN FLASH // If there are more than 8 freqbins, this must be a uint16_t, otherwise if more than 16, 32.
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uint8_t actiontableplace;
//Format is
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static int Setup( float * frequencies, int bins )
{
int i;
printf( "BINS: %d\n", bins );
for( i = bins-MAX_FREQS; i < bins; i++ )
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{
int topbin = i - (bins-MAX_FREQS);
float f = frequencies[i]/FREQREBASE;
float hits_per_table = (float)ACTIONTABLESIZE/f;
int dhrpertable = (int)(hits_per_table+.5);//TRICKY: You might think you need to have even number of hits (sin/cos), but you don't! It can flip sin/cos each time through the table!
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float err = (TARGFREQ/((float)ACTIONTABLESIZE/dhrpertable) - (float)TARGFREQ/f)/((float)TARGFREQ/f);
//Perform an op every X samples. How well does this map into units of 1024?
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printf( "%d %f -> hits per %d: %f %d (%.2f%% error)\n", topbin, f, ACTIONTABLESIZE, (float)ACTIONTABLESIZE/f, dhrpertable, err * 100.0 );
if( dhrpertable >= ACTIONTABLESIZE )
{
fprintf( stderr, "Error: Too many hits.\n" );
exit(0);
}
float advance_per_step = dhrpertable/(float)ACTIONTABLESIZE;
float fvadv = 0.0;
int j;
int countset = 0;
//XXX TODO Tricky: We need to start fadv off at such a place that there won't be a hicchup when going back around to 0.
for( j = 0; j < ACTIONTABLESIZE; j++ )
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{
if( fvadv >= 0.5 )
{
actiontable[j] |= 1<<topbin;
fvadv -= 1.0;
countset++;
}
fvadv += advance_per_step;
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}
printf( " countset: %d\n", countset );
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}
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int phaseinop[OCTAVES] = { 0 };
for( i = 0; i < NR_OF_OPS; i++ )
{
int longestzeroes = 0;
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int val = i & ((1<<OCTAVES)-1);
for( longestzeroes = 0; longestzeroes < 255 && ( ((val >> longestzeroes) & 1) == 0 ); longestzeroes++ );
//longestzeroes goes: 255, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, ...
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//This isn't great, because we need to also know whether we are attacking the SIN side or the COS side, and if it's + or -.
//We can actually decide that out.
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if( longestzeroes == 255 )
{
//This is a nop. Emit a nop.
optable[i] = longestzeroes;
}
else
{
longestzeroes = OCTAVES-1-longestzeroes; //Actually do octave 0 least often.
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int iop = phaseinop[longestzeroes]++;
optable[i] = (longestzeroes<<1) | (iop & 1);
if( iop & 2 ) optable[i] |= 1<<4;
//printf( " %d %d %d\n", iop, val, longestzeroes );
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}
//printf( "HBT: %d = %d\n", i, optable[i] );
}
//exit(1);
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return 0;
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}
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#if 0
int16_t running_integral;
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int16_t integral_at[MAX_FREQS*OCTAVES];
int16_t cossindata[MAX_FREQS*OCTAVES*2]; //Contains COS and SIN data.
uint8_t which_octave_for_op[MAX_FREQS]; //counts up, tells you which ocative you are operating on. PUT IN RAM.
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#define NR_OF_OPS (4<<OCTAVES)
//Format is:
// 255 = DO NOT OPERATE
// bits 0..3 unfolded octave, i.e. sin/cos are offset by one.
// bit 4 = add or subtract.
uint8_t optable[NR_OF_OPS]; //PUT IN FLASH
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#define ACTIONTABLESIZE 256
uint32_t actiontable[ACTIONTABLESIZE]; //PUT IN FLASH
//Format is
#endif
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void Turbo8BitRun( int8_t adcval )
{
running_integral += adcval>>0;
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#define dprintf( ... )
uint32_t action = actiontable[actiontableplace++];
int n;
dprintf( "%4d ", actiontableplace );
for( n = 0; n < MAX_FREQS; n++ )
{
if( action & (1<<n) )
{
int ao = which_octave_for_op[n];
int op = optable[ao];
ao++;
if( ao >= NR_OF_OPS ) ao = 0;
which_octave_for_op[n] = ao;
if( op == 255 )
{
dprintf( "*" ); //NOP
}
else
{
int octaveplace = op & 0xf;
int idx = (octaveplace>>1) * MAX_FREQS * 2 + n * 2 + (octaveplace&1);
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//int invoct = OCTAVES-1-octaveplace;
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int16_t diff;
if( op & 0x10 ) //ADD
{
diff = integral_at[idx] - running_integral;
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dprintf( "%c", 'a' + octaveplace );
}
else //SUBTRACT
{
diff = running_integral - integral_at[idx];
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dprintf( "%c", 'A' + octaveplace );
}
//diff = diff * (octaveplace+1);
if( diff > 256 || diff < -256 ) printf( "%d\n", diff );
integral_at[idx] = running_integral;
//if( n == 1 ) printf( "%d %d %d %d\n", n, idx, diff, op & 0x10 );
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//dprintf( "%d\n", idx );
cossindata[idx] = cossindata[idx] + diff - (cossindata[idx]>>3);
// if( cossindata[idx] > 1 ) cossindata[idx]--;
// if( cossindata[idx] < -1 ) cossindata[idx]++;
// if( cossindata[idx] > 16 ) cossindata[idx]-=8;
// if( cossindata[idx] < -16 ) cossindata[idx]+=8;
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}
}
else
{
dprintf( " " );
}
}
dprintf( "\n" );
#if 0
uint32_t actions = *(placeintable++);
if( placeintable == &actiontable[ACTIONTABLESIZE] ) placeintable = actiontable;
int b;
for( b = 0; b < MAX_FREQS; b++ )
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{
if( ! ((1<<b) & actions) ) continue;
//If we get here, we need to do an action.
int op = which_octave_for_op[b]++;
int sinorcos = op & 1;
op >>= 1;
int octavebit = op & ((1<<OCTAVES)-1);
if( !octavebit ) { continue; } //XXX TRICKY: In our octavebit table, we have 1 0 and 1 1 entry. 2, 3, 4, etc. are ok. So, if we hit a 0, we abort.
int whichoctave = highbit_table[octavebit];
//Ok, actually we need to also know whether you're on SIN or COS.
//if( b == 0 ) printf( "%d\n", whichoctave );
//XXX TODO Optimization: Use a table, since octavebit can only be 0...31.
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}
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#endif
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}
void DoDFT8BitTurbo( float * outbins, float * frequencies, int bins, const float * databuffer, int place_in_data_buffer, int size_of_data_buffer, float q, float speedup )
{
static int is_setup;
if( !is_setup ) { is_setup = 1; Setup( frequencies, bins ); }
static int last_place;
int i;
for( i = last_place; i != place_in_data_buffer; i = (i+1)%size_of_data_buffer )
{
int16_t ifr1 = (int16_t)( ((databuffer[i]) ) * 4095 );
Turbo8BitRun( ifr1>>5 ); //6 = Actually only feed algorithm numbers from -64 to 63.
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}
last_place = place_in_data_buffer;
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static int idiv;
idiv++;
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#if 1
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for( i = 0; i < bins; i++ )
{
outbins[i] = 0;
}
for( i = 0; i < bins; i++ )
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{
int iss = cossindata[i*2+0]>>8;
int isc = cossindata[i*2+1]>>8;
int issdiv = 0;
int iscdiv = 0;
int FWDOFFSET = 19;//MAX_FREQS*3/2;
if( i < bins-FWDOFFSET )
{
issdiv = cossindata[(i+FWDOFFSET)*2+0]/256;
iscdiv = cossindata[(i+FWDOFFSET)*2+1]/256;
}
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int mux = iss * iss + isc * isc;
int muxdiv = issdiv * issdiv + iscdiv * iscdiv;
//if( (idiv % 100) > 50 ) { printf( "*" ); mux -= muxdiv; }
//mux -= muxdiv;
if( mux <= 0 )
{
outbins[i] = 0;
}
else
{
//if( i == 0 )
//printf( "MUX: %d %d = %d\n", isc, iss, mux );
outbins[i] = sqrt((float)mux/10.0)/50.0;
if( abs( cossindata[i*2+0] ) > 1000 || abs( cossindata[i*2+1] ) > 1000 )
printf( "%d/%d/%d/%f ", i, cossindata[i*2+0], cossindata[i*2+1],outbins[i] );
//outbins[i] = (cossindata[i*2+0]/10000.0);
}
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}
printf( "\n" );
#endif
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}