552 lines
14 KiB
C
552 lines
14 KiB
C
//Copyright 2015 <>< Charles Lohr under the ColorChord License.
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#include <ctype.h>
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#include "color.h"
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#include <math.h>
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#include <stdio.h>
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#include "sound.h"
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#include "os_generic.h"
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#include "DrawFunctions.h"
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#include "dft.h"
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#include "filter.h"
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#include "decompose.h"
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#include <stdlib.h>
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#include <string.h>
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#include "notefinder.h"
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#include "outdrivers.h"
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#include "parameters.h"
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#include "hook.h"
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#include "configs.h"
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struct SoundDriver * sd;
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#ifdef WIN32
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#include <windows.h>
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void WindowsTerm()
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{
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CloseSound( sd );
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}
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#endif
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float DeltaFrameTime = 0;
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double Now = 0;
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int lastfps;
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short screenx, screeny;
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struct DriverInstances * outdriver[MAX_OUT_DRIVERS];
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int SoundRawLength;
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int SoundRawChannels;
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float * SoundRawData; //SoundRawChannels*SoundRawLength
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float SoundPictureHz;
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int SoundPictureStacks;
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int SoundPictureBins;
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float * SoundPicture; // [SoundPictureStacks * SoundPictureBins]
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int headless = 0; REGISTER_PARAM( headless, PAINT );
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int set_screenx = 640; REGISTER_PARAM( set_screenx, PAINT );
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int set_screeny = 480; REGISTER_PARAM( set_screeny, PAINT );
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char sound_source[16]; REGISTER_PARAM( sound_source, PABUFFER );
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int cpu_autolimit = 1; REGISTER_PARAM( cpu_autolimit, PAINT );
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int sample_channel = -1;REGISTER_PARAM( sample_channel, PAINT );
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struct NoteFinder * nf;
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//Sound circular buffer
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#define SOUNDCBSIZE 8096
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#define MAX_CHANNELS 2
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double VisTimeEnd, VisTimeStart;
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int soundhead = 0;
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float sound[SOUNDCBSIZE];
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int show_debug = 0;
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int show_debug_basic = 1;
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int gKey = 0;
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extern int force_white;
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void HandleKey( int keycode, int bDown )
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{
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char c = toupper( keycode );
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if( c == 'D' && bDown ) show_debug = !show_debug;
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if( c == 'W' ) force_white = bDown;
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if( c == '9' && bDown ) { gKey--; nf->base_hz = 55 * pow( 2, gKey / 12.0 ); ChangeNFParameters( nf ); }
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if( c == '-' && bDown ) { gKey++; nf->base_hz = 55 * pow( 2, gKey / 12.0 ); ChangeNFParameters( nf ); }
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if( c == '0' && bDown ) { gKey = 0; nf->base_hz = 55 * pow( 2, gKey / 12.0 ); ChangeNFParameters( nf ); }
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if( c == 'E' && bDown ) show_debug_basic = !show_debug_basic;
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if( c == 'K' && bDown ) DumpParameters();
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if( keycode == 65307 ) exit( 0 );
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printf( "Key: %d -> %d\n", keycode, bDown );
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KeyHappened( keycode, bDown );
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}
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void HandleButton( int x, int y, int button, int bDown )
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{
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printf( "Button: %d,%d (%d) -> %d\n", x, y, button, bDown );
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}
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void HandleMotion( int x, int y, int mask )
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{
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}
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void SoundCB( float * out, float * in, int samplesr, int * samplesp, struct SoundDriver * sd )
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{
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int channelin = sd->channelsRec;
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// int channelout = sd->channelsPlay;
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//*samplesp = 0;
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// int process_channels = (MAX_CHANNELS < channelin)?MAX_CHANNELS:channelin;
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//Load the samples into a ring buffer. Split the channels from interleved to one per buffer.
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int i;
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int j;
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for( i = 0; i < samplesr; i++ )
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{
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if( out )
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{
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for( j = 0; j < channelin; j++ )
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{
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out[i*channelin+j] = 0;
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}
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}
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if( sample_channel < 0 )
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{
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float fo = 0;
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for( j = 0; j < channelin; j++ )
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{
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float f = in[i*channelin+j];
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if( f >= -1 && f <= 1 )
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{
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fo += f;
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}
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else
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{
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fo += (f>0)?1:-1;
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// printf( "Sound fault A %d/%d %d/%d %f\n", j, channelin, i, samplesr, f );
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}
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}
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fo /= channelin;
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sound[soundhead] = fo;
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soundhead = (soundhead+1)%SOUNDCBSIZE;
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}
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else
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{
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float f = in[i*channelin+sample_channel];
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if( f > 1 || f < -1 )
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{
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f = (f>0)?1:-1;
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}
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//printf( "Sound fault B %d/%d\n", i, samplesr );
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sound[soundhead] = f;
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soundhead = (soundhead+1)%SOUNDCBSIZE;
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}
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}
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SoundEventHappened( samplesr, in, 0, channelin );
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if( out )
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{
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SoundEventHappened( samplesr, out, 1, sd->channelsPlay );
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}
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*samplesp = samplesr;
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}
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void LoadRaw()
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{
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const char * rawfilename = GetParameterS( "rawfilename", 0 );
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if( !rawfilename )
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{
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fprintf( stderr, "Error: This application requires the 'rawfilename' parameter.\n" );
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exit( -19 );
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}
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FILE * f = fopen( rawfilename, "rb" );
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if( !f )
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{
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fprintf( stderr, "Error: Can't open the specified rawfile.\n" );
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exit( -20 );
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}
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int SoundRawChannels = MAX_CHANNELS;
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fseek( f, 0, SEEK_END );
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SoundRawLength = ftell( f ) / SoundRawChannels / 4;
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fseek( f, 0, SEEK_SET );
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SoundRawData = malloc( SoundRawChannels * 4 * SoundRawLength );
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int r = fread( SoundRawData, SoundRawChannels * 4, SoundRawLength, f );
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fclose( f );
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int samplerate = GetParameterI( "samplerate", 44100 );
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SoundPictureHz = GetParameterF( "initmapper_width_hz", 120 );
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float fSoundMapMux = GetParameterF( "sound_map_mux", 20 );
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int iBins = GetParameterI( "freqbins", 24 );
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float SoundPictureTime = samplerate / SoundPictureHz;
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int SoundPictureStacks = (SoundRawLength / SoundPictureTime) + 1;
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SoundPictureBins = nf->octaves * nf->freqbins;
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SoundPicture = malloc( ( SoundPictureStacks + 1 ) * SoundPictureBins * 4);
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int i;
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int place = 0;
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int sbs = (int)SoundPictureTime + 4;
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int sbp = 0;
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float IntSoundBuffer[sbs];
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for( i = 0; i < SoundPictureStacks; i++ )
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{
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int nplace = ((int)(SoundPictureTime * (i+1)))&0xffffffe;
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int j = 0;
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//float SoundLump[nplace-place];
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for( ; place < nplace; place++, j++ )
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{
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float fo = 0;
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int k;
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if( place >= SoundRawLength ) break;
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for( k = 0; k < SoundRawChannels; k++ )
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{
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float f = SoundRawData[place*SoundRawChannels+k];
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fo += f;
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}
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place++;
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fo /= SoundRawChannels;
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IntSoundBuffer[sbp++] = fo;
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if( sbp == sbs ) sbp = 0;
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}
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//XXX WARNING: apparently we actually have to use a circular buffer or something
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float backup = nf->dft_iir;
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nf->dft_iir = 0;
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//printf( "%d %d -- %d %d\n", sbp, sbs, nplace, place );
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RunNoteFinder( nf, IntSoundBuffer, sbp, sbs );
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nf->dft_iir = backup;
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// printf( "NF On %d\n", j );
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for( j = 0; j < SoundPictureBins; j++ )
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{
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SoundPicture[i*SoundPictureBins+j] = nf->outbins[j];
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}
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}
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FILE * pic = fopen( "pic.pgm", "wb" );
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fprintf( pic, "P6\n%d %d\n255\n", SoundPictureStacks, SoundPictureBins );
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int x, y;
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for( y = SoundPictureBins-1; y >= 0; y-- )
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{
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for( x = 0; x < SoundPictureStacks; x++ )
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{
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float pf = SoundPicture[x*SoundPictureBins+y]*fSoundMapMux;
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if( pf > 1 ) pf = 1;
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if( pf < 0 ) pf = 0;
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//int c = (int)(pf * 255. + 0.5);
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//putc( c, pic );
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int r = CCtoHEX( y/(float)iBins, 1.0, pf );
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putc( r, pic );
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putc( r>>8, pic );
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putc( r>>16, pic );
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}
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}
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fclose( pic );
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}
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int main(int argc, char ** argv)
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{
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int i;
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printf( "Output Drivers:\n" );
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for( i = 0; i < MAX_OUT_DRIVERS; i++ )
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{
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if( ODList[i].Name ) printf( "\t%s\n", ODList[i].Name );
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}
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#ifdef WIN32
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WSADATA wsaData;
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WSAStartup(0x202, &wsaData);
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strcpy( sound_source, "WIN" );
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#else
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strcpy( sound_source, "PULSE" );
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#endif
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gargc = argc;
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gargv = argv;
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SetupConfigs();
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//Initialize Rawdraw
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int frames = 0;
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double ThisTime;
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double LastFPSTime = OGGetAbsoluteTime();
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double LastFrameTime = OGGetAbsoluteTime();
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double SecToWait;
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CNFGBGColor = 0x800000;
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CNFGDialogColor = 0x444444;
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char title[1024];
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char * tp = title;
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memcpy( tp, "ColorChord ", strlen( "ColorChord " ) );
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tp += strlen( "ColorChord " );
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for( i = 1; i < argc; i++ )
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{
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memcpy( tp, argv[i], strlen( argv[i] ) );
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tp += strlen( argv[i] );
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*tp = ' ';
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tp++;
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}
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*tp = 0;
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if( !headless )
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CNFGSetup( title, set_screenx, set_screeny );
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char * OutDriverNames = strdup( GetParameterS( "outdrivers", "null" ) );
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char * ThisDriver = OutDriverNames;
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char * TDStart;
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for( i = 0; i < MAX_OUT_DRIVERS; i++ )
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{
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while( *ThisDriver == ' ' || *ThisDriver == '\t' ) ThisDriver++;
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if( !*ThisDriver ) break;
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TDStart = ThisDriver;
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while( *ThisDriver != 0 && *ThisDriver != ',' )
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{
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if( *ThisDriver == '\t' || *ThisDriver == ' ' ) *ThisDriver = 0;
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ThisDriver++;
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}
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if( *ThisDriver )
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{
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*ThisDriver = 0;
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ThisDriver++;
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}
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printf( "Loading: %s\n", TDStart );
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outdriver[i] = SetupOutDriver( TDStart );
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}
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free(OutDriverNames);
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//Initialize Sound
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sd = InitSound( sound_source, &SoundCB );
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if( !sd )
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{
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fprintf( stderr, "ERROR: Failed to initialize sound output device\n" );
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return -1;
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}
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nf = CreateNoteFinder( sd->spsRec );
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//Once everything was reinitialized, re-read the ini files.
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SetEnvValues( 1 );
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Now = OGGetAbsoluteTime();
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double Last = Now;
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LoadRaw();
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while(1)
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{
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char stt[1024];
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//Handle Rawdraw frame swappign
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Now = OGGetAbsoluteTime();
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DeltaFrameTime = Now - Last;
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if( !headless )
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{
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CNFGHandleInput();
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CNFGClearFrame();
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CNFGColor( 0xFFFFFF );
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CNFGGetDimensions( &screenx, &screeny );
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}
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RunNoteFinder( nf, sound, (soundhead-1+SOUNDCBSIZE)%SOUNDCBSIZE, SOUNDCBSIZE );
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//Done all ColorChord work.
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VisTimeStart = OGGetAbsoluteTime();
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for( i = 0; i < MAX_OUT_DRIVERS; i++ )
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{
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if( force_white )
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{
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memset( OutLEDs, 0x7f, MAX_LEDS*3 );
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}
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if( outdriver[i] )
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outdriver[i]->Func( outdriver[i]->id, nf );
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}
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VisTimeEnd = OGGetAbsoluteTime();
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if( !headless )
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{
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//Handle outputs.
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int freqbins = nf->freqbins;
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int note_peaks = freqbins/2;
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int freqs = freqbins * nf->octaves;
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//int maxdists = freqbins/2;
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//Do a bunch of debugging.
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if( show_debug_basic )
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{
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//char sttdebug[1024];
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//char * sttend = sttdebug;
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for( i = 0; i < nf->dists; i++ )
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{
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CNFGPenX = (nf->dist_means[i] + 0.5) / freqbins * screenx; //Move over 0.5 for visual purposes. The means is correct.
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CNFGPenY = 400-nf->dist_amps[i] * 150.0 / nf->dist_sigmas[i];
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//printf( "%f %f\n", dist_means[i], dist_amps[i] );
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sprintf( stt, "%f\n%f\n", nf->dist_means[i], nf->dist_amps[i] );
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// sttend += sprintf( sttend, "%f/%f ",nf->dist_means[i], nf->dist_amps[i] );
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CNFGDrawText( stt, 2 );
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}
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CNFGColor( 0xffffff );
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//Draw the folded bins
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for( i = 0; i < freqbins; i++ )
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{
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float x0 = i / (float)freqbins * (float)screenx;
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float x1 = (i+1) / (float)freqbins * (float)screenx;
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float amp = nf->folded_bins[i] * 250.0;
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CNFGDialogColor = CCtoHEX( ((float)(i+0.5) / freqbins), 1.0, 1.0 );
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CNFGDrawBox( x0, 400-amp, x1, 400 );
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}
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CNFGDialogColor = 0xf0f000;
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for( i = 0; i < note_peaks; i++ )
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{
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//printf( "%f %f /", note_positions[i], note_amplitudes[i] );
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if( nf->note_amplitudes_out[i] < 0 ) continue;
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CNFGDialogColor = CCtoHEX( (nf->note_positions[i] / freqbins), 1.0, 1.0 );
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CNFGDrawBox( ((float)i / note_peaks) * screenx, 480 - nf->note_amplitudes_out[i] * 100, ((float)(i+1) / note_peaks) * screenx, 480 );
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CNFGPenX = ((float)(i+.4) / note_peaks) * screenx;
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CNFGPenY = screeny - 30;
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sprintf( stt, "%d\n%0.0f", nf->enduring_note_id[i], nf->note_amplitudes2[i]*1000.0 );
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//sttend += sprintf( sttend, "%5d/%5.0f ", nf->enduring_note_id[i], nf->note_amplitudes2[i]*1000.0 );
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CNFGDrawText( stt, 2 );
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}
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//Let's draw the o-scope.
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int thissoundhead = soundhead;
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thissoundhead = (thissoundhead-1+SOUNDCBSIZE)%SOUNDCBSIZE;
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int lasty = sound[thissoundhead] * 128 + 128; thissoundhead = (thissoundhead-1+SOUNDCBSIZE)%SOUNDCBSIZE;
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int thisy = sound[thissoundhead] * 128 + 128; thissoundhead = (thissoundhead-1+SOUNDCBSIZE)%SOUNDCBSIZE;
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for( i = 0; i < screenx; i++ )
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{
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if( thisy < 0 || thisy > 256 ) printf( "%d/%d\n", thisy,thissoundhead );
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CNFGTackSegment( i, lasty, i+1, thisy );
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lasty = thisy;
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thisy = sound[thissoundhead] * 128 + 128; thissoundhead = (thissoundhead-1+SOUNDCBSIZE)%SOUNDCBSIZE;
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}
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//puts( sttdebug );
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}
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//Extra debugging?
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if( show_debug )
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{
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//Draw the histogram
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float lasthistval;
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CNFGColor( 0xffffff );
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for( i = -1; i < screenx; i++ )
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{
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float thishistval = CalcHistAt( (float)i/(float)screenx*freqbins-0.5, nf->freqbins, nf->dist_means, nf->dist_amps, nf->dist_sigmas, nf->dists );
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if( i >= 0 )
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CNFGTackSegment( i, 400-lasthistval * 250.0, i+1, 400-thishistval * 250.0 );
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lasthistval = thishistval;
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}
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CNFGColor( 0xffffff );
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//Draw the bins
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for( i = 0; i < freqs; i++ )
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{
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float x0 = i / (float)freqs * (float)screenx;
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float x1 = (i+1) / (float)freqs * (float)screenx;
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float amp = nf->outbins[i] * 250.0;
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CNFGDialogColor = CCtoHEX( ((float)i / freqbins), 1.0, 1.0 );
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CNFGDrawBox( x0, 0, x1, amp );
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}
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CNFGDialogColor = 0x0f0f0f;
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char stdebug[1024];
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sprintf( stdebug, "DFT:%8.2fms\nFLT:%8.2f\nDEC:%8.2f\nFNL:%8.2f\nDPY:%8.2f",
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(nf->DFTTime - nf->StartTime)*1000,
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(nf->FilterTime - nf->DFTTime)*1000,
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(nf->DecomposeTime - nf->FilterTime)*1000,
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(nf->FinalizeTime - nf->DecomposeTime)*1000,
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(VisTimeEnd - VisTimeStart)*1000 );
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CNFGPenX = 50;
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CNFGPenY = 50;
|
|
CNFGDrawText( stdebug, 2 );
|
|
}
|
|
|
|
CNFGColor( show_debug?0xffffff:0x000000 );
|
|
CNFGPenX = 0; CNFGPenY = screeny-10;
|
|
CNFGDrawText( "Extra Debug (D)", 2 );
|
|
|
|
CNFGColor( show_debug_basic?0xffffff:0x000000 );
|
|
CNFGPenX = 120; CNFGPenY = screeny-10;
|
|
CNFGDrawText( "Basic Debug (E)", 2 );
|
|
|
|
CNFGColor( show_debug_basic?0xffffff:0x000000 );
|
|
CNFGPenX = 240; CNFGPenY = screeny-10;
|
|
sprintf( stt, "[9] Key: %d [0] (%3.1f) [-]", gKey, nf->base_hz );
|
|
CNFGDrawText( stt, 2 );
|
|
|
|
CNFGColor( 0xffffff );
|
|
CNFGPenX = 440; CNFGPenY = screeny-10;
|
|
sprintf( stt, "FPS: %d", lastfps );
|
|
CNFGDrawText( stt, 2 );
|
|
CNFGSwapBuffers();
|
|
}
|
|
|
|
//Finish Rawdraw with FPS counter, and a nice delay loop.
|
|
frames++;
|
|
|
|
ThisTime = OGGetAbsoluteTime();
|
|
if( ThisTime > LastFPSTime + 1 )
|
|
{
|
|
// printf( "FPS: %d\n", frames );
|
|
lastfps = frames;
|
|
frames = 0;
|
|
LastFPSTime+=1;
|
|
}
|
|
|
|
if( cpu_autolimit )
|
|
{
|
|
SecToWait = .016 - ( ThisTime - LastFrameTime );
|
|
LastFrameTime += .016;
|
|
if( SecToWait < -.1 ) LastFrameTime = ThisTime - .1;
|
|
if( SecToWait > 0 )
|
|
OGUSleep( (int)( SecToWait * 1000000 ) );
|
|
}
|
|
|
|
SetEnvValues( 0 );
|
|
Last = Now;
|
|
}
|
|
|
|
}
|
|
|