Update for voice and input

This commit is contained in:
Charles Lohr 2016-07-20 21:11:39 -04:00
parent d80ae18aff
commit 686f47217f
8 changed files with 884 additions and 0 deletions

109
colorchord2/configs.c Normal file
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#include "configs.h"
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <os_generic.h>
#include "parameters.h"
int gargc;
char ** gargv;
const char * InitialFile[NRDEFFILES];
double FileTimes[NRDEFFILES];
int InitialFileCount = 1;
void LoadFile( const char * filename )
{
char * buffer;
int r;
FILE * f = fopen( filename, "rb" );
if( !f )
{
fprintf( stderr, "Warning: cannot open %s.\n", filename );
}
else
{
fseek( f, 0, SEEK_END );
int size = ftell( f );
fseek( f, 0, SEEK_SET );
buffer = malloc( size + 1 );
r = fread( buffer, size, 1, f );
fclose( f );
buffer[size] = 0;
if( r != 1 )
{
fprintf( stderr, "Warning: %d bytes read. Expected: %d from file %s\n", r, size, filename );
}
else
{
SetParametersFromString( buffer );
}
free( buffer );
}
}
void SetEnvValues( int force )
{
int i;
int hits = 0;
for( i = 0; i < InitialFileCount; i++ )
{
double ft = OGGetFileTime( InitialFile[i] );
if( FileTimes[i] != ft )
{
FileTimes[i] = ft;
hits++;
}
}
if( !hits && !force ) return;
//Otherwise, something changed.
LoadFile( InitialFile[0] );
for( i = 1; i < gargc; i++ )
{
if( strchr( gargv[i], '=' ) != 0 )
{
printf( "AP: %s\n", gargv[i] );
SetParametersFromString( gargv[i] );
}
else
{
printf( "LF: %s\n", gargv[i] );
LoadFile( gargv[i] );
}
}
}
void ProcessArgs()
{
int i;
for( i = 1; i < gargc; i++ )
{
if( strchr( gargv[i], '=' ) != 0 )
{
//A value setting operation
}
else
{
InitialFile[InitialFileCount++] = gargv[i];
}
}
SetEnvValues( 1 );
}
void SetupConfigs()
{
InitialFile[0] = "default.conf";
ProcessArgs();
}

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colorchord2/configs.h Normal file
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#ifndef _CONFIGS_H
#define _CONFIGS_H
#define NRDEFFILES 10
extern int gargc;
extern char ** gargv;
void LoadFile( const char * filename );
void SetEnvValues( int force );
void ProcessArgs();
void SetupConfigs();
#endif

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#for a two-ring WS2812 light, 24 LEDs per layer, one layer clockwise, the other counter-clockwise.
outdrivers = DisplayPie,DisplayNetwork,OutputLinear,RecorderPlugin
leds = 48
light_siding = 2.5 #Turn this to ~1.9 for more uniformity, ~1.0 for less.
satamp = 1.600
is_loop=1
led_floor = .1 #Turn to .25 for more uniformity, .1 for less.
steady_bright = 0
# For the final note information... How much to slack everything?
note_attach_amp_iir = 0.4500
note_attach_amp_iir2 = 0.350
note_attach_freq_iir = 0.4000
dft_iir = 0.3
skipfirst = 3
firstval = 0
port = 7777
#address = 192.168.11.231
#address = 192.168.43.128
address = 192.168.4.1
slope=.10
amplify=.1
lightx = 20
lighty = 20
sourcename =
# alsa_output.pci-0000_00_1f.3.analog-stereo.monitor
#alsa_input.pci-0000_00_1f.3.analog-stereo
#alsa_output.pci-0000_00_1f.3.analog-stereo.monitor
fliprg = 1
skittlequantity = 24
led_limit=.4
play = 1
buffer = 512
player_filename = _CUT1recfile.raw
recorder_filename = recfile.raw
recorder_bypass = 44100

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karaoke/Makefile Normal file
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all : composer
CFLAGS:=-DOCTAVES=6 -DFIXBPERO=48
CX := ../colorchord2
CM := ../embeddedcommon
OUTS := $(CX)/OutputVoronoi.o $(CX)/DisplayArray.o $(CX)/OutputLinear.o $(CX)/DisplayPie.o $(CX)/DisplayNetwork.o $(CX)/DisplayUSB2812.o $(CX)/DisplayDMX.o $(CX)/OutputProminent.o $(CX)/RecorderPlugin.o $(CX)/OutputCells.o
COMMON := $(OUTS) $(CX)/chash.o $(CX)/color.o $(CX)/decompose.o $(CX)/dft.o $(CX)/filter.o $(CX)/DrawFunctions.o $(CX)/hook.o $(CX)/notefinder.o $(CX)/os_generic.o $(CX)/parameters.o $(CX)/sort.o $(CX)/sound_null.o $(CX)/sound.o $(CX)/sound_pulse.o $(CX)/util.o $(CM)/DFT32.o $(CX)/configs.o $(CX)/outdrivers.o
LINUX := $(COMMON) $(CX)/XDriver.o $(CX)/sound_alsa.o
WINDOWS := $(COMMON) $(CX)/WinDriver.o $(CX)/sound_win.o
WINGCCFLAGS:= -g -DICACHE_FLASH_ATTR= -I../embeddedcommon -I. -O0 #-O2 -Wl,--relax -Wl,--gc-sections -ffunction-sections -fdata-sections
WINLDFLAGS:=-lwinmm -lgdi32 -lws2_32
CFLAGS:=$(CFLAGS) -I$(CX) -I../embeddedcommon -DICACHE_FLASH_ATTR=
#CFLAGS:=-flto -Os -ffast-math -Wl,--relax -Wl,--gc-sections -ffunction-sections -fdata-sections
CFLAGS:=$(CFLAGS) -g -O2
LDFLAGS:=-lm -lX11 -lpulse -lasound -lpthread -lXinerama -lusb-1.0 -lXext -g
composer : composer.o $(LINUX)
gcc -o $@ $^ $(LDFLAGS)
clean :
rm -rf *.o *~ $(LINUX) $(WINDOWS)

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karaoke/README.md Normal file
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This part is under construction.
Don't mess around here.

551
karaoke/composer.c Normal file
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//Copyright 2015 <>< Charles Lohr under the ColorChord License.
#include <ctype.h>
#include "color.h"
#include <math.h>
#include <stdio.h>
#include "sound.h"
#include "os_generic.h"
#include "DrawFunctions.h"
#include "dft.h"
#include "filter.h"
#include "decompose.h"
#include <stdlib.h>
#include <string.h>
#include "notefinder.h"
#include "outdrivers.h"
#include "parameters.h"
#include "hook.h"
#include "configs.h"
struct SoundDriver * sd;
#ifdef WIN32
#include <windows.h>
void WindowsTerm()
{
CloseSound( sd );
}
#endif
float DeltaFrameTime = 0;
double Now = 0;
int lastfps;
short screenx, screeny;
struct DriverInstances * outdriver[MAX_OUT_DRIVERS];
int SoundRawLength;
int SoundRawChannels;
float * SoundRawData; //SoundRawChannels*SoundRawLength
float SoundPictureHz;
int SoundPictureStacks;
int SoundPictureBins;
float * SoundPicture; // [SoundPictureStacks * SoundPictureBins]
int headless = 0; REGISTER_PARAM( headless, PAINT );
int set_screenx = 640; REGISTER_PARAM( set_screenx, PAINT );
int set_screeny = 480; REGISTER_PARAM( set_screeny, PAINT );
char sound_source[16]; REGISTER_PARAM( sound_source, PABUFFER );
int cpu_autolimit = 1; REGISTER_PARAM( cpu_autolimit, PAINT );
int sample_channel = -1;REGISTER_PARAM( sample_channel, PAINT );
struct NoteFinder * nf;
//Sound circular buffer
#define SOUNDCBSIZE 8096
#define MAX_CHANNELS 2
double VisTimeEnd, VisTimeStart;
int soundhead = 0;
float sound[SOUNDCBSIZE];
int show_debug = 0;
int show_debug_basic = 1;
int gKey = 0;
extern int force_white;
void HandleKey( int keycode, int bDown )
{
char c = toupper( keycode );
if( c == 'D' && bDown ) show_debug = !show_debug;
if( c == 'W' ) force_white = bDown;
if( c == '9' && bDown ) { gKey--; nf->base_hz = 55 * pow( 2, gKey / 12.0 ); ChangeNFParameters( nf ); }
if( c == '-' && bDown ) { gKey++; nf->base_hz = 55 * pow( 2, gKey / 12.0 ); ChangeNFParameters( nf ); }
if( c == '0' && bDown ) { gKey = 0; nf->base_hz = 55 * pow( 2, gKey / 12.0 ); ChangeNFParameters( nf ); }
if( c == 'E' && bDown ) show_debug_basic = !show_debug_basic;
if( c == 'K' && bDown ) DumpParameters();
if( keycode == 65307 ) exit( 0 );
printf( "Key: %d -> %d\n", keycode, bDown );
KeyHappened( keycode, bDown );
}
void HandleButton( int x, int y, int button, int bDown )
{
printf( "Button: %d,%d (%d) -> %d\n", x, y, button, bDown );
}
void HandleMotion( int x, int y, int mask )
{
}
void SoundCB( float * out, float * in, int samplesr, int * samplesp, struct SoundDriver * sd )
{
int channelin = sd->channelsRec;
// int channelout = sd->channelsPlay;
//*samplesp = 0;
// int process_channels = (MAX_CHANNELS < channelin)?MAX_CHANNELS:channelin;
//Load the samples into a ring buffer. Split the channels from interleved to one per buffer.
int i;
int j;
for( i = 0; i < samplesr; i++ )
{
if( out )
{
for( j = 0; j < channelin; j++ )
{
out[i*channelin+j] = 0;
}
}
if( sample_channel < 0 )
{
float fo = 0;
for( j = 0; j < channelin; j++ )
{
float f = in[i*channelin+j];
if( f >= -1 && f <= 1 )
{
fo += f;
}
else
{
fo += (f>0)?1:-1;
// printf( "Sound fault A %d/%d %d/%d %f\n", j, channelin, i, samplesr, f );
}
}
fo /= channelin;
sound[soundhead] = fo;
soundhead = (soundhead+1)%SOUNDCBSIZE;
}
else
{
float f = in[i*channelin+sample_channel];
if( f > 1 || f < -1 )
{
f = (f>0)?1:-1;
}
//printf( "Sound fault B %d/%d\n", i, samplesr );
sound[soundhead] = f;
soundhead = (soundhead+1)%SOUNDCBSIZE;
}
}
SoundEventHappened( samplesr, in, 0, channelin );
if( out )
{
SoundEventHappened( samplesr, out, 1, sd->channelsPlay );
}
*samplesp = samplesr;
}
void LoadRaw()
{
const char * rawfilename = GetParameterS( "rawfilename", 0 );
if( !rawfilename )
{
fprintf( stderr, "Error: This application requires the 'rawfilename' parameter.\n" );
exit( -19 );
}
FILE * f = fopen( rawfilename, "rb" );
if( !f )
{
fprintf( stderr, "Error: Can't open the specified rawfile.\n" );
exit( -20 );
}
int SoundRawChannels = MAX_CHANNELS;
fseek( f, 0, SEEK_END );
SoundRawLength = ftell( f ) / SoundRawChannels / 4;
fseek( f, 0, SEEK_SET );
SoundRawData = malloc( SoundRawChannels * 4 * SoundRawLength );
int r = fread( SoundRawData, SoundRawChannels * 4, SoundRawLength, f );
fclose( f );
int samplerate = GetParameterI( "samplerate", 44100 );
SoundPictureHz = GetParameterF( "initmapper_width_hz", 120 );
float fSoundMapMux = GetParameterF( "sound_map_mux", 20 );
int iBins = GetParameterI( "freqbins", 24 );
float SoundPictureTime = samplerate / SoundPictureHz;
int SoundPictureStacks = (SoundRawLength / SoundPictureTime) + 1;
SoundPictureBins = nf->octaves * nf->freqbins;
SoundPicture = malloc( ( SoundPictureStacks + 1 ) * SoundPictureBins * 4);
int i;
int place = 0;
int sbs = (int)SoundPictureTime + 4;
int sbp = 0;
float IntSoundBuffer[sbs];
for( i = 0; i < SoundPictureStacks; i++ )
{
int nplace = ((int)(SoundPictureTime * (i+1)))&0xffffffe;
int j = 0;
//float SoundLump[nplace-place];
for( ; place < nplace; place++, j++ )
{
float fo = 0;
int k;
if( place >= SoundRawLength ) break;
for( k = 0; k < SoundRawChannels; k++ )
{
float f = SoundRawData[place*SoundRawChannels+k];
fo += f;
}
place++;
fo /= SoundRawChannels;
IntSoundBuffer[sbp++] = fo;
if( sbp == sbs ) sbp = 0;
}
//XXX WARNING: apparently we actually have to use a circular buffer or something
float backup = nf->dft_iir;
nf->dft_iir = 0;
//printf( "%d %d -- %d %d\n", sbp, sbs, nplace, place );
RunNoteFinder( nf, IntSoundBuffer, sbp, sbs );
nf->dft_iir = backup;
// printf( "NF On %d\n", j );
for( j = 0; j < SoundPictureBins; j++ )
{
SoundPicture[i*SoundPictureBins+j] = nf->outbins[j];
}
}
FILE * pic = fopen( "pic.pgm", "wb" );
fprintf( pic, "P6\n%d %d\n255\n", SoundPictureStacks, SoundPictureBins );
int x, y;
for( y = SoundPictureBins-1; y >= 0; y-- )
{
for( x = 0; x < SoundPictureStacks; x++ )
{
float pf = SoundPicture[x*SoundPictureBins+y]*fSoundMapMux;
if( pf > 1 ) pf = 1;
if( pf < 0 ) pf = 0;
//int c = (int)(pf * 255. + 0.5);
//putc( c, pic );
int r = CCtoHEX( y/(float)iBins, 1.0, pf );
putc( r, pic );
putc( r>>8, pic );
putc( r>>16, pic );
}
}
fclose( pic );
}
int main(int argc, char ** argv)
{
int i;
printf( "Output Drivers:\n" );
for( i = 0; i < MAX_OUT_DRIVERS; i++ )
{
if( ODList[i].Name ) printf( "\t%s\n", ODList[i].Name );
}
#ifdef WIN32
WSADATA wsaData;
WSAStartup(0x202, &wsaData);
strcpy( sound_source, "WIN" );
#else
strcpy( sound_source, "PULSE" );
#endif
gargc = argc;
gargv = argv;
SetupConfigs();
//Initialize Rawdraw
int frames = 0;
double ThisTime;
double LastFPSTime = OGGetAbsoluteTime();
double LastFrameTime = OGGetAbsoluteTime();
double SecToWait;
CNFGBGColor = 0x800000;
CNFGDialogColor = 0x444444;
char title[1024];
char * tp = title;
memcpy( tp, "ColorChord ", strlen( "ColorChord " ) );
tp += strlen( "ColorChord " );
for( i = 1; i < argc; i++ )
{
memcpy( tp, argv[i], strlen( argv[i] ) );
tp += strlen( argv[i] );
*tp = ' ';
tp++;
}
*tp = 0;
if( !headless )
CNFGSetup( title, set_screenx, set_screeny );
char * OutDriverNames = strdup( GetParameterS( "outdrivers", "null" ) );
char * ThisDriver = OutDriverNames;
char * TDStart;
for( i = 0; i < MAX_OUT_DRIVERS; i++ )
{
while( *ThisDriver == ' ' || *ThisDriver == '\t' ) ThisDriver++;
if( !*ThisDriver ) break;
TDStart = ThisDriver;
while( *ThisDriver != 0 && *ThisDriver != ',' )
{
if( *ThisDriver == '\t' || *ThisDriver == ' ' ) *ThisDriver = 0;
ThisDriver++;
}
if( *ThisDriver )
{
*ThisDriver = 0;
ThisDriver++;
}
printf( "Loading: %s\n", TDStart );
outdriver[i] = SetupOutDriver( TDStart );
}
free(OutDriverNames);
//Initialize Sound
sd = InitSound( sound_source, &SoundCB );
if( !sd )
{
fprintf( stderr, "ERROR: Failed to initialize sound output device\n" );
return -1;
}
nf = CreateNoteFinder( sd->spsRec );
//Once everything was reinitialized, re-read the ini files.
SetEnvValues( 1 );
Now = OGGetAbsoluteTime();
double Last = Now;
LoadRaw();
while(1)
{
char stt[1024];
//Handle Rawdraw frame swappign
Now = OGGetAbsoluteTime();
DeltaFrameTime = Now - Last;
if( !headless )
{
CNFGHandleInput();
CNFGClearFrame();
CNFGColor( 0xFFFFFF );
CNFGGetDimensions( &screenx, &screeny );
}
RunNoteFinder( nf, sound, (soundhead-1+SOUNDCBSIZE)%SOUNDCBSIZE, SOUNDCBSIZE );
//Done all ColorChord work.
VisTimeStart = OGGetAbsoluteTime();
for( i = 0; i < MAX_OUT_DRIVERS; i++ )
{
if( force_white )
{
memset( OutLEDs, 0x7f, MAX_LEDS*3 );
}
if( outdriver[i] )
outdriver[i]->Func( outdriver[i]->id, nf );
}
VisTimeEnd = OGGetAbsoluteTime();
if( !headless )
{
//Handle outputs.
int freqbins = nf->freqbins;
int note_peaks = freqbins/2;
int freqs = freqbins * nf->octaves;
//int maxdists = freqbins/2;
//Do a bunch of debugging.
if( show_debug_basic )
{
//char sttdebug[1024];
//char * sttend = sttdebug;
for( i = 0; i < nf->dists; i++ )
{
CNFGPenX = (nf->dist_means[i] + 0.5) / freqbins * screenx; //Move over 0.5 for visual purposes. The means is correct.
CNFGPenY = 400-nf->dist_amps[i] * 150.0 / nf->dist_sigmas[i];
//printf( "%f %f\n", dist_means[i], dist_amps[i] );
sprintf( stt, "%f\n%f\n", nf->dist_means[i], nf->dist_amps[i] );
// sttend += sprintf( sttend, "%f/%f ",nf->dist_means[i], nf->dist_amps[i] );
CNFGDrawText( stt, 2 );
}
CNFGColor( 0xffffff );
//Draw the folded bins
for( i = 0; i < freqbins; i++ )
{
float x0 = i / (float)freqbins * (float)screenx;
float x1 = (i+1) / (float)freqbins * (float)screenx;
float amp = nf->folded_bins[i] * 250.0;
CNFGDialogColor = CCtoHEX( ((float)(i+0.5) / freqbins), 1.0, 1.0 );
CNFGDrawBox( x0, 400-amp, x1, 400 );
}
CNFGDialogColor = 0xf0f000;
for( i = 0; i < note_peaks; i++ )
{
//printf( "%f %f /", note_positions[i], note_amplitudes[i] );
if( nf->note_amplitudes_out[i] < 0 ) continue;
CNFGDialogColor = CCtoHEX( (nf->note_positions[i] / freqbins), 1.0, 1.0 );
CNFGDrawBox( ((float)i / note_peaks) * screenx, 480 - nf->note_amplitudes_out[i] * 100, ((float)(i+1) / note_peaks) * screenx, 480 );
CNFGPenX = ((float)(i+.4) / note_peaks) * screenx;
CNFGPenY = screeny - 30;
sprintf( stt, "%d\n%0.0f", nf->enduring_note_id[i], nf->note_amplitudes2[i]*1000.0 );
//sttend += sprintf( sttend, "%5d/%5.0f ", nf->enduring_note_id[i], nf->note_amplitudes2[i]*1000.0 );
CNFGDrawText( stt, 2 );
}
//Let's draw the o-scope.
int thissoundhead = soundhead;
thissoundhead = (thissoundhead-1+SOUNDCBSIZE)%SOUNDCBSIZE;
int lasty = sound[thissoundhead] * 128 + 128; thissoundhead = (thissoundhead-1+SOUNDCBSIZE)%SOUNDCBSIZE;
int thisy = sound[thissoundhead] * 128 + 128; thissoundhead = (thissoundhead-1+SOUNDCBSIZE)%SOUNDCBSIZE;
for( i = 0; i < screenx; i++ )
{
if( thisy < 0 || thisy > 256 ) printf( "%d/%d\n", thisy,thissoundhead );
CNFGTackSegment( i, lasty, i+1, thisy );
lasty = thisy;
thisy = sound[thissoundhead] * 128 + 128; thissoundhead = (thissoundhead-1+SOUNDCBSIZE)%SOUNDCBSIZE;
}
//puts( sttdebug );
}
//Extra debugging?
if( show_debug )
{
//Draw the histogram
float lasthistval;
CNFGColor( 0xffffff );
for( i = -1; i < screenx; i++ )
{
float thishistval = CalcHistAt( (float)i/(float)screenx*freqbins-0.5, nf->freqbins, nf->dist_means, nf->dist_amps, nf->dist_sigmas, nf->dists );
if( i >= 0 )
CNFGTackSegment( i, 400-lasthistval * 250.0, i+1, 400-thishistval * 250.0 );
lasthistval = thishistval;
}
CNFGColor( 0xffffff );
//Draw the bins
for( i = 0; i < freqs; i++ )
{
float x0 = i / (float)freqs * (float)screenx;
float x1 = (i+1) / (float)freqs * (float)screenx;
float amp = nf->outbins[i] * 250.0;
CNFGDialogColor = CCtoHEX( ((float)i / freqbins), 1.0, 1.0 );
CNFGDrawBox( x0, 0, x1, amp );
}
CNFGDialogColor = 0x0f0f0f;
char stdebug[1024];
sprintf( stdebug, "DFT:%8.2fms\nFLT:%8.2f\nDEC:%8.2f\nFNL:%8.2f\nDPY:%8.2f",
(nf->DFTTime - nf->StartTime)*1000,
(nf->FilterTime - nf->DFTTime)*1000,
(nf->DecomposeTime - nf->FilterTime)*1000,
(nf->FinalizeTime - nf->DecomposeTime)*1000,
(VisTimeEnd - VisTimeStart)*1000 );
CNFGPenX = 50;
CNFGPenY = 50;
CNFGDrawText( stdebug, 2 );
}
CNFGColor( show_debug?0xffffff:0x000000 );
CNFGPenX = 0; CNFGPenY = screeny-10;
CNFGDrawText( "Extra Debug (D)", 2 );
CNFGColor( show_debug_basic?0xffffff:0x000000 );
CNFGPenX = 120; CNFGPenY = screeny-10;
CNFGDrawText( "Basic Debug (E)", 2 );
CNFGColor( show_debug_basic?0xffffff:0x000000 );
CNFGPenX = 240; CNFGPenY = screeny-10;
sprintf( stt, "[9] Key: %d [0] (%3.1f) [-]", gKey, nf->base_hz );
CNFGDrawText( stt, 2 );
CNFGColor( 0xffffff );
CNFGPenX = 440; CNFGPenY = screeny-10;
sprintf( stt, "FPS: %d", lastfps );
CNFGDrawText( stt, 2 );
CNFGSwapBuffers();
}
//Finish Rawdraw with FPS counter, and a nice delay loop.
frames++;
ThisTime = OGGetAbsoluteTime();
if( ThisTime > LastFPSTime + 1 )
{
// printf( "FPS: %d\n", frames );
lastfps = frames;
frames = 0;
LastFPSTime+=1;
}
if( cpu_autolimit )
{
SecToWait = .016 - ( ThisTime - LastFrameTime );
LastFrameTime += .016;
if( SecToWait < -.1 ) LastFrameTime = ThisTime - .1;
if( SecToWait > 0 )
OGUSleep( (int)( SecToWait * 1000000 ) );
}
SetEnvValues( 0 );
Last = Now;
}
}

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# This is the configuration file for colorchord.
# Most values are already defaulted in the software.
# This file is constantly checked for new versions.
# \r, and ; are used as terminators, so you can put
# multiple entries on the same line.
###########################################################################
# Composer-specific stuff
rawfilename = fount.raw
initmapper_width_hz = 120
octaves = 6
sound_map_mux = 10
freqbins = 48
# Should we use a progressive DFT?
# 0 = DFT Quick
# 1 = DFT Progressive
# 2 = DFT Progressive Integer
# 3 = DFT Progressive Integer Skippy
# 4 = Integer, 32-Bit, Progressive, Skippy.
do_progressive_dft = 4
###########################################################################
# Default stuff.
#Whether to limit the control loop to ~60ish FPS.
cpu_autolimit = 1
#General GUI properties.
title = PA Test
set_screenx = 720
set_screeny = 480
#Sound properties.
buffer = 384
play = 0
rec = 1
channels = 2
samplerate = 44100
wininput = 0
#Compiled version will default this.
#sound_source = PULSE
#-1 indicates left and right, 0 left, 1 right.
sample_channel = -1
sourcename = default
#alsa_output.pci-0000_00_1f.3.analog-stereo.monitor
#default
# alsa_output.pci-0000_00_1b.0.analog-stereo.monitor
#alsa_output.pci-0000_00_1f.3.analog-stereo.monitor << New laptop
#use pactl list | grep pci-
##################################
# General ColorChord properties. #
##################################
# How much to amplify the incoming signal.
amplify = 2.0
# What is the base note? I.e. the lowest note.
# Note that it won't have very much impact until an octave up though!
base_hz = 55.0000
# This is only used when dealing with the slow decompose (now defunct)
# decompose_iterations = 1000
# default_sigma = 1.4000
# DFT properties for the DFT up top.
dft_iir = 0.6
dft_speedup = 1000.0000
#octaves = 5
filter_iter = 2
filter_strength = .5
# How many bins per octave to use?
# For the final note information... How much to slack everything?
note_attach_amp_iir = 0.3500
note_attach_amp_iir2 = 0.250
note_attach_freq_iir = 0.3000
#How many bins a note can jump from frame to frame to be considered a slide.
#this is used to prevent notes from popping in and out a lot.
note_combine_distance = 0.5000
note_jumpability = 1.8000
note_minimum_new_distribution_value = 0.0200
note_out_chop = 0.05000
#compress_coefficient = 4.0
#compress_exponent = .5
#=======================================================================
#Outputs
#This is a vornoi thing:
outdrivers = #OutputVoronoi, DisplayArray
lightx = 64
lighty = 32
fromsides = 1
shape_cutoff = 0.03
satamp = 5.000
amppow = 2.510
distpow = 1.500

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karaoke/fount.conf Normal file
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songfile = fount.raw
channels = 2
samplerate = 44100
songtps = 120