Further checkpoint - before optable rework
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@ -23,14 +23,18 @@ channels = 2
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# THis matters for CC Turbo8
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# THis matters for CC Turbo8
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# What is the base note? I.e. the lowest note.
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# What is the base note? I.e. the lowest note.
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# Note that it won't have very much impact until an octave up though!
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# Note that it won't have very much impact until an octave up though!
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#These two are carefully selected. You should pick a base note such that it fully saturates the sample frequency.
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#10000 / 2^4{octaves} / 8
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base_hz = 82.41
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base_hz = 82.41
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samplerate = 10000
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samplerate = 10000
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freqbins = 12
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freqbins = 12
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octaves = 4
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octaves = 4
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slope = 0
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wininput = -1
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wininput = -1
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#Compiled version will default this.
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#Compiled version will default this.
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@ -5,8 +5,9 @@
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#include <stdio.h>
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#include <stdio.h>
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#define MAX_FREQS (8)
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#define MAX_FREQS (12)
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#define OCTAVES (4)
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#define OCTAVES (4)
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#define INITIAL_DECIMATE 1
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//Right now, we need 8*freqs*octaves bytes.
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//Right now, we need 8*freqs*octaves bytes.
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//This is bad.
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//This is bad.
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@ -15,38 +16,43 @@
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//4x the hits (sin/cos and we need to do it once for each edge)
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//4x the hits (sin/cos and we need to do it once for each edge)
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//8x for selecting a higher octave.
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//8x for selecting a higher octave.
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#define FREQREBASE 8.0
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#define FREQREBASE 8.0
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#define TARGFREQ 8000.0
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#define TARGFREQ 10000.0
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/* Tradeoff guide:
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/* Tradeoff guide:
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* We will optimize for RAM size here.
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* We will optimize for RAM size here.
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* If you weight the bins in advance, you can:
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* INITIAL_DECIMATE; A larger decimation: {NOTE 1}
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+) Reduces the bit depth needed for the integral map.
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If you use "1" and a fully saturted map (highest note is every sample), it will not overflow a signed 12-bit number.
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-) Increases noise.
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With full-scale: 0->1 minimal 1->2 minimal 2->3 significantly noticable, 3->4 major.
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If sound is quieter, it matters more. I recommend no less than 1.
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Also, other things, like frequency of hits can manipulate the maximum bit depth needed for integral map.
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* If you weight the bins in advance see "mulmux", you can: {NOTE 2}
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+) potentially use shallower bit depth but
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+) potentially use shallower bit depth but
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-) have to compute the multiply every time you update the bin.
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-) have to compute the multiply every time you update the bin.
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* You can use a modified-square-wave which only integrates for 1/2 of the duty cycle. {NOTE 3}
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+) uses 1/2 the integral memory.
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-) Not as pretty of an output. See "integral_at"
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*TODO: Investigate using all unsigned (to make multiply and/or 12-bit storage easier)
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*TODO: Investigate using all unsigned (to make multiply and/or 12-bit storage easier)
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*/
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/*
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* The first thought was using an integration map and only operating when we need to, to pull the data out.
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* Now we're doing the thing below this block comment
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int16_t accumulated_total; //2 bytes
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int16_t last_accumulated_total_at_bin[MAX_FREQS*2]; //24 * 2 * sizeof(int16_t) = 96 bytes.
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uint8_t current_time; //1 byte
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uint8_t placecode[MAX_FREQS];
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*/
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/*
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So, the idea here is we would keep a running total of the current ADC value, kept away in a int16_t.
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So, the idea here is we would keep a running total of the current ADC value, kept away in a int16_t.
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It is constantly summing, so we can take an integral of it. Or rather an integral range.
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It is constantly summing, so we can take an integral of it. Or rather an integral range.
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Over time, we perform operations like adding or subtracting from a current place.
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Over time, we perform operations like adding or subtracting from a current place. It basically is
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a DFT where the kernel is computed using square waves (or modified square waves)
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*/
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*/
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//These live in RAM.
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//These live in RAM.
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int16_t running_integral;
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int16_t running_integral; //Realistically treat as 12-bits on ramjet8
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int16_t integral_at[MAX_FREQS*OCTAVES*2]; //THIS CAN BE COMPRESSED.
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int16_t integral_at[MAX_FREQS*OCTAVES]; //For ramjet8, make 12-bits
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int32_t cossindata[MAX_FREQS*OCTAVES*2]; //Contains COS and SIN data. (32-bit for now, will be 16-bit, potentially even 8.)
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int32_t cossindata[MAX_FREQS*OCTAVES*2]; //Contains COS and SIN data. (32-bit for now, will be 16-bit, potentially even 8.)
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uint8_t which_octave_for_op[MAX_FREQS]; //counts up, tells you which ocative you are operating on. PUT IN RAM.
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uint8_t which_octave_for_op[MAX_FREQS]; //counts up, tells you which ocative you are operating on. PUT IN RAM.
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@ -59,7 +65,7 @@ uint8_t optable[NR_OF_OPS]; //PUT IN FLASH
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#define ACTIONTABLESIZE 256
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#define ACTIONTABLESIZE 256
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uint8_t actiontable[ACTIONTABLESIZE]; //PUT IN FLASH // If there are more than 8 freqbins, this must be a uint16_t, otherwise if more than 16, 32.
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uint16_t actiontable[ACTIONTABLESIZE]; //PUT IN FLASH // If there are more than 8 freqbins, this must be a uint16_t, otherwise if more than 16, 32.
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uint8_t actiontableplace;
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uint8_t actiontableplace;
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//Format is
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//Format is
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@ -76,7 +82,6 @@ static int Setup( float * frequencies, int bins )
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mulmux[i] = (uint8_t)( highestf / frequencies[i] * 255 + 0.5 );
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mulmux[i] = (uint8_t)( highestf / frequencies[i] * 255 + 0.5 );
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printf( "MM: %d %f / %f\n", mulmux[i], frequencies[i], highestf );
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printf( "MM: %d %f / %f\n", mulmux[i], frequencies[i], highestf );
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}
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}
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//exit(0);
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for( i = bins-MAX_FREQS; i < bins; i++ )
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for( i = bins-MAX_FREQS; i < bins; i++ )
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{
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{
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@ -94,11 +99,12 @@ static int Setup( float * frequencies, int bins )
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}
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}
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float advance_per_step = dhrpertable/(float)ACTIONTABLESIZE;
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float advance_per_step = dhrpertable/(float)ACTIONTABLESIZE;
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float fvadv = 0.0;
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float fvadv = 0.5;
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int j;
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int j;
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int countset = 0;
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int countset = 0;
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//XXX TODO Tricky: We need to start fadv off at such a place that there won't be a hicchup when going back around to 0.
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//Tricky: We need to start fadv off at such a place that there won't be a hicchup when going back around to 0.
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// I believe this is done by setting fvadv to 0.5 initially. Unsure.
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for( j = 0; j < ACTIONTABLESIZE; j++ )
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for( j = 0; j < ACTIONTABLESIZE; j++ )
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{
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{
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@ -112,6 +118,8 @@ static int Setup( float * frequencies, int bins )
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}
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}
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printf( " countset: %d\n", countset );
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printf( " countset: %d\n", countset );
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}
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}
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//exit(1);
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int phaseinop[OCTAVES] = { 0 };
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int phaseinop[OCTAVES] = { 0 };
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int already_hit_octaveplace[OCTAVES*2] = { 0 };
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int already_hit_octaveplace[OCTAVES*2] = { 0 };
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@ -178,7 +186,7 @@ uint32_t actiontable[ACTIONTABLESIZE]; //PUT IN FLASH
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void Turbo8BitRun( int8_t adcval )
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void Turbo8BitRun( int8_t adcval )
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{
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{
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running_integral += adcval>>2;
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running_integral += adcval>>INITIAL_DECIMATE;
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#define dprintf( ... )
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#define dprintf( ... )
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@ -202,25 +210,31 @@ void Turbo8BitRun( int8_t adcval )
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else
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else
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{
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{
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int octaveplace = op & 0xf;
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int octaveplace = op & 0xf;
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int idx = (octaveplace>>1) * MAX_FREQS * 2 + n * 2 + (octaveplace&1);
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//Tricky: We share the integral with SIN and COS.
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//We don't need to. It would produce a slightly cleaner signal. See: NOTE 3
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int intindex = (octaveplace>>1) * MAX_FREQS + n;
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//int invoct = OCTAVES-1-octaveplace;
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//int invoct = OCTAVES-1-octaveplace;
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int16_t diff;
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int16_t diff;
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if( op & 0x10 ) //ADD
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if( op & 0x10 ) //ADD
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{
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{
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diff = integral_at[idx] - running_integral;
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diff = integral_at[intindex] - running_integral;
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dprintf( "%c", 'a' + octaveplace );
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dprintf( "%c", 'a' + octaveplace );
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}
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}
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else //SUBTRACT
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else //SUBTRACT
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{
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{
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diff = running_integral - integral_at[idx];
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diff = running_integral - integral_at[intindex];
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dprintf( "%c", 'A' + octaveplace );
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dprintf( "%c", 'A' + octaveplace );
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}
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}
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if( diff > 256 || diff < -256 ) printf( "%d\n", diff );
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if( diff > 2000 || diff < -2000 ) printf( "!!!!!!!!!!!! %d !!!!!!!!!!!\n", diff );
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integral_at[intindex] = running_integral;
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int idx = intindex * 2 + (octaveplace&1);
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integral_at[idx] = running_integral;
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//if( n == 1 ) printf( "%d %d %d %d\n", n, idx, diff, op & 0x10 );
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//if( n == 1 ) printf( "%d %d %d %d\n", n, idx, diff, op & 0x10 );
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//dprintf( "%d\n", idx );
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//dprintf( "%d\n", idx );
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@ -328,7 +342,7 @@ void DoDFT8BitTurbo( float * outbins, float * frequencies, int bins, const float
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//printf( "MUX: %d %d = %d\n", isc, iss, mux );
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//printf( "MUX: %d %d = %d\n", isc, iss, mux );
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outbins[i] = sqrt((float)mux)/50.0;
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outbins[i] = sqrt((float)mux)/50.0;
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if( abs( cossindata[i*2+0] ) > 1000 || abs( cossindata[i*2+1] ) > 1000 )
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if( abs( cossindata[i*2+0] ) > 2000 || abs( cossindata[i*2+1] ) > 2000 )
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printf( "%d/%d/%d/%f ", i, cossindata[i*2+0], cossindata[i*2+1],outbins[i] );
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printf( "%d/%d/%d/%f ", i, cossindata[i*2+0], cossindata[i*2+1],outbins[i] );
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//outbins[i] = (cossindata[i*2+0]/10000.0);
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//outbins[i] = (cossindata[i*2+0]/10000.0);
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}
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}
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