colorchord/OutputLinear.c

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//XXX TODO Figure out why it STILL fails when going around a loop
#include "outdrivers.h"
#include "notefinder.h"
#include <stdio.h>
#include <string.h>
#include "parameters.h"
#include <stdlib.h>
#include "color.h"
#include <stdlib.h>
#include <math.h>
#include <unistd.h>
struct LEDOutDriver
{
int did_init;
int total_leds;
int is_loop;
float light_siding;
float last_led_pos[MAX_LEDS];
float last_led_pos_filter[MAX_LEDS];
float last_led_amp[MAX_LEDS];
int steady_bright;
float led_floor;
float satamp;
int lastadvance;
};
static float lindiff( float a, float b ) //Find the minimum change around a wheel.
{
float diff = a - b;
if( diff < 0 ) diff *= -1;
float otherdiff = (a<b)?(a+1):(a-1);
otherdiff -=b;
if( otherdiff < 0 ) otherdiff *= -1;
if( diff < otherdiff )
return diff;
else
return otherdiff;
}
static void LEDUpdate(void * id, struct NoteFinder*nf)
{
struct LEDOutDriver * led = (struct LEDOutDriver*)id;
//Step 1: Calculate the quantity of all the LEDs we'll want.
int totbins = nf->note_peaks;//nf->dists;
int i, j;
float binvals[totbins];
float binvalsQ[totbins];
float binpos[totbins];
float totalbinval = 0;
// if( totbins > led_bins ) totbins = led_bins;
for( i = 0; i < totbins; i++ )
{
binpos[i] = nf->note_positions[i] / nf->freqbins;
binvals[i] = pow( nf->note_amplitudes2[i], led->light_siding );
// binvals[i] = (binvals[i]<led->led_floor)?0:binvals[i];
// if( nf->note_positions[i] < 0 ) { binvals[i] = 0; binvalsQ[i] = 0; }
binvalsQ[i] =pow( nf->note_amplitudes[i], led->light_siding );
// nf->note_amplitudes[i];//
totalbinval += binvals[i];
}
float newtotal = 0;
for( i = 0; i < totbins; i++ )
{
#define SMOOTHZERO
#ifdef SMOOTHZERO
binvals[i] -= led->led_floor*totalbinval;
if( binvals[i] / totalbinval < 0 )
binvals[i] = binvalsQ[i] = 0;
#else
if( binvals[i] / totalbinval < led->led_floor )
binvals[i] = binvalsQ[i] = 0;
#endif
newtotal += binvals[i];
}
totalbinval = newtotal;
float rledpos[led->total_leds];
float rledamp[led->total_leds];
float rledampQ[led->total_leds];
int rbinout = 0;
for( i = 0; i < totbins; i++ )
{
int nrleds = (int)((binvals[i] / totalbinval) * led->total_leds);
// if( nrleds < 40 ) nrleds = 0;
for( j = 0; j < nrleds && rbinout < led->total_leds; j++ )
{
rledpos[rbinout] = binpos[i];
rledamp[rbinout] = binvals[i];
rledampQ[rbinout] = binvalsQ[i];
rbinout++;
}
}
for( ; rbinout < led->total_leds; rbinout++ )
{
rledpos[rbinout] = rledpos[rbinout-1];
rledamp[rbinout] = rledamp[rbinout-1];
rledampQ[rbinout] = rledampQ[rbinout-1];
}
//Now we have to minimize "advance".
int minadvance = 0;
if( led->is_loop )
{
float mindiff = 1e20;
//Uncomment this for a rotationally continuous surface.
for( i = 0; i < led->total_leds; i++ )
{
float diff = 0;
diff = 0;
for( j = 0; j < led->total_leds; j++ )
{
int r = (j + i) % led->total_leds;
float rd = lindiff( led->last_led_pos_filter[j], rledpos[r]);
diff += rd;//*rd;
}
int advancediff = ( led->lastadvance - i );
if( advancediff < 0 ) advancediff *= -1;
if( advancediff > led->total_leds/2 ) advancediff = led->total_leds - advancediff;
float ad = (float)advancediff/(float)led->total_leds;
diff += ad * ad;// * led->total_leds;
if( diff < mindiff )
{
mindiff = diff;
minadvance = i;
}
}
}
led->lastadvance = minadvance;
// printf( "MA: %d %f\n", minadvance, mindiff );
//Advance the LEDs to this position when outputting the values.
for( i = 0; i < led->total_leds; i++ )
{
int ia = ( i + minadvance + led->total_leds ) % led->total_leds;
float sat = rledamp[ia] * led->satamp;
float satQ = rledampQ[ia] * led->satamp;
if( satQ > 1 ) satQ = 1;
led->last_led_pos[i] = rledpos[ia];
led->last_led_amp[i] = sat;
int r = CCtoHEX( led->last_led_pos[i], 1.0, (led->steady_bright?sat:satQ) );
OutLEDs[i*3+0] = r & 0xff;
OutLEDs[i*3+1] = (r>>8) & 0xff;
OutLEDs[i*3+2] = (r>>16) & 0xff;
}
if( led->is_loop )
{
for( i = 0; i < led->total_leds; i++ )
{
led->last_led_pos_filter[i] = led->last_led_pos_filter[i] * .9 + led->last_led_pos[i] * .1;
}
}
}
static void LEDParams(void * id )
{
struct LEDOutDriver * led = (struct LEDOutDriver*)id;
led->satamp = 2; RegisterValue( "satamp", PAFLOAT, &led->satamp, sizeof( led->satamp ) );
led->total_leds = 300; RegisterValue( "leds", PAINT, &led->total_leds, sizeof( led->total_leds ) );
led->led_floor = .1; RegisterValue( "led_floor", PAFLOAT, &led->led_floor, sizeof( led->led_floor ) );
led->light_siding = 1.4;RegisterValue( "light_siding", PAFLOAT, &led->light_siding, sizeof( led->light_siding ) );
led->is_loop = 0; RegisterValue( "is_loop", PAINT, &led->is_loop, sizeof( led->is_loop ) );
led->steady_bright = 1; RegisterValue( "steady_bright", PAINT, &led->steady_bright, sizeof( led->steady_bright ) );
printf( "Found LEDs for output. leds=%d\n", led->total_leds );
}
static struct DriverInstances * OutputLinear()
{
struct DriverInstances * ret = malloc( sizeof( struct DriverInstances ) );
memset( ret, 0, sizeof( struct DriverInstances ) );
struct LEDOutDriver * led = ret->id = malloc( sizeof( struct LEDOutDriver ) );
memset( led, 0, sizeof( struct LEDOutDriver ) );
ret->Func = LEDUpdate;
ret->Params = LEDParams;
LEDParams( led );
return ret;
}
REGISTER_OUT_DRIVER(OutputLinear);