Generate blinking pattern based on LED index
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52
src/main.c
52
src/main.c
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@ -13,19 +13,61 @@ int main(void)
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LED_Init();
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uint8_t *data = (uint8_t*)LED_PixelData;
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unsigned int counter = 0;
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const unsigned int blink_period = 1000;
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const unsigned int group_size = 6;
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while(1)
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{
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__WFI();
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LightSensor_Poll();
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uint8_t brightness = LightSensor_RelativeBrightness * 255;
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if(LED_FrameFlag)
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{
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for(int i = 0; i < LED_COLUMNS * LED_ROWS; i++)
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memset(LED_PixelData, 0, sizeof(LED_PixelData));
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for(unsigned int i = 0; i < LED_COUNT; i++)
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{
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data[i] = brightness;
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uint8_t brightness = 0;
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if((counter / blink_period) <= (i % group_size))
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{
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if(counter / (blink_period / 2) % 2)
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{
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brightness = 30;
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}
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}
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switch(i / group_size)
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{
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case 0:
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LED_PixelData[i].r = brightness;
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break;
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case 1:
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LED_PixelData[i].g = brightness;
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break;
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case 2:
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LED_PixelData[i].b = brightness;
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break;
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case 3:
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LED_PixelData[i].r = brightness;
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LED_PixelData[i].g = brightness;
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break;
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case 4:
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LED_PixelData[i].g = brightness;
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LED_PixelData[i].b = brightness;
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break;
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case 5:
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LED_PixelData[i].b = brightness;
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LED_PixelData[i].r = brightness;
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break;
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}
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counter++;
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if(counter > blink_period * (group_size + 2))
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{
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counter = 0;
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}
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}
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LED_FrameFlag = false;
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LED_Commit();
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}
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@ -1,5 +1,7 @@
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#pragma once
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#include <string.h>
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#include "stm32f030x6.h"
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#include "buildid.h"
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#include "led.h"
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