Reduce default velocity
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1 changed files with 1 additions and 1 deletions
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@ -20,7 +20,7 @@ typedef struct
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static Output_Coordinate_t Output_CurrentPoint = {0, 0};
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static Output_Coordinate_t Output_TargetPoint = {0, 0};
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static int Output_CurrentVelocity = 10;
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static int Output_CurrentVelocity = 5;
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bool Output_EnqueueMovement(HPGL_Movement_t movement)
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{
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