colorchord/colorchord2/main.c
2017-09-10 23:02:33 -04:00

450 lines
11 KiB
C

//Copyright 2015 <>< Charles Lohr under the ColorChord License.
#include <ctype.h>
#include "color.h"
#include <math.h>
#include <stdio.h>
#include "sound.h"
#include "os_generic.h"
#include "DrawFunctions.h"
#include "dft.h"
#include "filter.h"
#include "decompose.h"
#include <stdlib.h>
#include <string.h>
#include "notefinder.h"
#include "outdrivers.h"
#include "parameters.h"
#include "hook.h"
#include "configs.h"
struct SoundDriver * sd;
#if defined(WIN32) || defined(USE_WINDOWS)
#include <winsock2.h>
#include <windows.h>
#define ESCAPE_KEY 0x1B
void WindowsTerm()
{
CloseSound( sd );
}
#else
#define ESCAPE_KEY 65307
#endif
float DeltaFrameTime = 0;
double Now = 0;
int lastfps;
short screenx, screeny;
struct DriverInstances * outdriver[MAX_OUT_DRIVERS];
int headless = 0; REGISTER_PARAM( headless, PAINT );
int set_screenx = 640; REGISTER_PARAM( set_screenx, PAINT );
int set_screeny = 480; REGISTER_PARAM( set_screeny, PAINT );
char sound_source[16]; REGISTER_PARAM( sound_source, PABUFFER );
int cpu_autolimit = 1; REGISTER_PARAM( cpu_autolimit, PAINT );
int sample_channel = -1;REGISTER_PARAM( sample_channel, PAINT );
int showfps = 0; REGISTER_PARAM( showfps, PAINT );
struct NoteFinder * nf;
//Sound circular buffer
#define SOUNDCBSIZE 8096
#define MAX_CHANNELS 2
double VisTimeEnd, VisTimeStart;
int soundhead = 0;
float sound[SOUNDCBSIZE];
int show_debug = 0;
int show_debug_basic = 1;
int gKey = 0;
extern int force_white;
void HandleKey( int keycode, int bDown )
{
char c = toupper( keycode );
if( c == 'D' && bDown ) show_debug = !show_debug;
if( c == 'W' ) force_white = bDown;
if( c == '9' && bDown ) { gKey--; nf->base_hz = 55 * pow( 2, gKey / 12.0 ); ChangeNFParameters( nf ); }
if( c == '-' && bDown ) { gKey++; nf->base_hz = 55 * pow( 2, gKey / 12.0 ); ChangeNFParameters( nf ); }
if( c == '0' && bDown ) { gKey = 0; nf->base_hz = 55 * pow( 2, gKey / 12.0 ); ChangeNFParameters( nf ); }
if( c == 'E' && bDown ) show_debug_basic = !show_debug_basic;
if( c == 'K' && bDown ) DumpParameters();
if( keycode == ESCAPE_KEY ) exit( 0 );
printf( "Key: %d -> %d\n", keycode, bDown );
KeyHappened( keycode, bDown );
}
void HandleButton( int x, int y, int button, int bDown )
{
printf( "Button: %d,%d (%d) -> %d\n", x, y, button, bDown );
}
void HandleMotion( int x, int y, int mask )
{
}
void SoundCB( float * out, float * in, int samplesr, int * samplesp, struct SoundDriver * sd )
{
int channelin = sd->channelsRec;
// int channelout = sd->channelsPlay;
//*samplesp = 0;
// int process_channels = (MAX_CHANNELS < channelin)?MAX_CHANNELS:channelin;
//Load the samples into a ring buffer. Split the channels from interleved to one per buffer.
int i;
int j;
for( i = 0; i < samplesr; i++ )
{
if( out )
{
for( j = 0; j < channelin; j++ )
{
out[i*channelin+j] = 0;
}
}
if( sample_channel < 0 )
{
float fo = 0;
for( j = 0; j < channelin; j++ )
{
float f = in[i*channelin+j];
if( f >= -1 && f <= 1 )
{
fo += f;
}
else
{
fo += (f>0)?1:-1;
// printf( "Sound fault A %d/%d %d/%d %f\n", j, channelin, i, samplesr, f );
}
}
fo /= channelin;
sound[soundhead] = fo;
soundhead = (soundhead+1)%SOUNDCBSIZE;
}
else
{
float f = in[i*channelin+sample_channel];
if( f > 1 || f < -1 )
{
f = (f>0)?1:-1;
}
//printf( "Sound fault B %d/%d\n", i, samplesr );
sound[soundhead] = f;
soundhead = (soundhead+1)%SOUNDCBSIZE;
}
}
SoundEventHappened( samplesr, in, 0, channelin );
if( out )
{
SoundEventHappened( samplesr, out, 1, sd->channelsPlay );
}
*samplesp = samplesr;
}
int main(int argc, char ** argv)
{
int i;
#ifdef TCC
ManuallyRegisterDevices();
#endif
printf( "Output Drivers:\n" );
for( i = 0; i < MAX_OUT_DRIVERS; i++ )
{
if( ODList[i].Name ) printf( "\t%s\n", ODList[i].Name );
}
#if defined(WIN32) || defined(USE_WINDOWS)
WSADATA wsaData;
WSAStartup(0x202, &wsaData);
strcpy( sound_source, "WIN" );
#else
strcpy( sound_source, "PULSE" );
#endif
gargc = argc;
gargv = argv;
SetupConfigs();
//Initialize Rawdraw
int frames = 0;
double ThisTime;
double LastFPSTime = OGGetAbsoluteTime();
double LastFrameTime = OGGetAbsoluteTime();
double SecToWait;
CNFGBGColor = 0x800000;
CNFGDialogColor = 0x444444;
char title[1024];
char * tp = title;
memcpy( tp, "ColorChord ", strlen( "ColorChord " ) );
tp += strlen( "ColorChord " );
for( i = 1; i < argc; i++ )
{
memcpy( tp, argv[i], strlen( argv[i] ) );
tp += strlen( argv[i] );
*tp = ' ';
tp++;
}
*tp = 0;
if( !headless )
CNFGSetup( title, set_screenx, set_screeny );
char * OutDriverNames = strdup( GetParameterS( "outdrivers", "null" ) );
char * ThisDriver = OutDriverNames;
char * TDStart;
for( i = 0; i < MAX_OUT_DRIVERS; i++ )
{
while( *ThisDriver == ' ' || *ThisDriver == '\t' ) ThisDriver++;
if( !*ThisDriver ) break;
TDStart = ThisDriver;
while( *ThisDriver != 0 && *ThisDriver != ',' )
{
if( *ThisDriver == '\t' || *ThisDriver == ' ' ) *ThisDriver = 0;
ThisDriver++;
}
if( *ThisDriver )
{
*ThisDriver = 0;
ThisDriver++;
}
printf( "Loading: %s\n", TDStart );
outdriver[i] = SetupOutDriver( TDStart );
}
free(OutDriverNames);
//Initialize Sound
sd = InitSound( sound_source, &SoundCB );
if( !sd )
{
fprintf( stderr, "ERROR: Failed to initialize sound output device\n" );
return -1;
}
nf = CreateNoteFinder( sd->spsRec );
//Once everything was reinitialized, re-read the ini files.
SetEnvValues( 1 );
Now = OGGetAbsoluteTime();
double Last = Now;
while(1)
{
char stt[1024];
//Handle Rawdraw frame swappign
Now = OGGetAbsoluteTime();
DeltaFrameTime = Now - Last;
if( !headless )
{
CNFGHandleInput();
CNFGClearFrame();
CNFGColor( 0xFFFFFF );
CNFGGetDimensions( &screenx, &screeny );
}
RunNoteFinder( nf, sound, (soundhead-1+SOUNDCBSIZE)%SOUNDCBSIZE, SOUNDCBSIZE );
//Done all ColorChord work.
VisTimeStart = OGGetAbsoluteTime();
for( i = 0; i < MAX_OUT_DRIVERS; i++ )
{
if( force_white )
{
memset( OutLEDs, 0x7f, MAX_LEDS*3 );
}
if( outdriver[i] )
outdriver[i]->Func( outdriver[i]->id, nf );
}
VisTimeEnd = OGGetAbsoluteTime();
if( !headless )
{
//Handle outputs.
int freqbins = nf->freqbins;
int note_peaks = freqbins/2;
int freqs = freqbins * nf->octaves;
//int maxdists = freqbins/2;
//Do a bunch of debugging.
if( show_debug_basic )
{
//char sttdebug[1024];
//char * sttend = sttdebug;
for( i = 0; i < nf->dists_count; i++ )
{
CNFGPenX = (nf->dists[i].mean + 0.5) / freqbins * screenx; //Move over 0.5 for visual purposes. The means is correct.
CNFGPenY = 400-nf->dists[i].amp * 150.0 / nf->dists[i].sigma;
//printf( "%f %f\n", dists[i].mean, dists[i].amp );
sprintf( stt, "%f\n%f\n", nf->dists[i].mean, nf->dists[i].amp );
// sttend += sprintf( sttend, "%f/%f ",nf->dists[i].mean, nf->dists[i].amp );
CNFGDrawText( stt, 2 );
}
CNFGColor( 0xffffff );
//Draw the folded bins
for( i = 0; i < freqbins; i++ )
{
float x0 = i / (float)freqbins * (float)screenx;
float x1 = (i+1) / (float)freqbins * (float)screenx;
float amp = nf->folded_bins[i] * 250.0;
CNFGDialogColor = CCtoHEX( ((float)(i+0.5) / freqbins), 1.0, 1.0 );
CNFGDrawBox( x0, 400-amp, x1, 400 );
}
CNFGDialogColor = 0xf0f000;
for( i = 0; i < note_peaks; i++ )
{
//printf( "%f %f /", note_positions[i], note_amplitudes[i] );
if( nf->note_amplitudes_out[i] < 0 ) continue;
CNFGDialogColor = CCtoHEX( (nf->note_positions[i] / freqbins), 1.0, 1.0 );
CNFGDrawBox( ((float)i / note_peaks) * screenx, 480 - nf->note_amplitudes_out[i] * 100, ((float)(i+1) / note_peaks) * screenx, 480 );
CNFGPenX = ((float)(i+.4) / note_peaks) * screenx;
CNFGPenY = screeny - 30;
sprintf( stt, "%d\n%0.0f", nf->enduring_note_id[i], nf->note_amplitudes2[i]*1000.0 );
//sttend += sprintf( sttend, "%5d/%5.0f ", nf->enduring_note_id[i], nf->note_amplitudes2[i]*1000.0 );
CNFGDrawText( stt, 2 );
}
//Let's draw the o-scope.
int thissoundhead = soundhead;
thissoundhead = (thissoundhead-1+SOUNDCBSIZE)%SOUNDCBSIZE;
int lasty = sound[thissoundhead] * 128 + 128; thissoundhead = (thissoundhead-1+SOUNDCBSIZE)%SOUNDCBSIZE;
int thisy = sound[thissoundhead] * 128 + 128; thissoundhead = (thissoundhead-1+SOUNDCBSIZE)%SOUNDCBSIZE;
for( i = 0; i < screenx; i++ )
{
if( thisy < 0 || thisy > 256 ) printf( "%d/%d\n", thisy,thissoundhead );
CNFGTackSegment( i, lasty, i+1, thisy );
lasty = thisy;
thisy = sound[thissoundhead] * 128 + 128; thissoundhead = (thissoundhead-1+SOUNDCBSIZE)%SOUNDCBSIZE;
}
//puts( sttdebug );
}
//Extra debugging?
if( show_debug )
{
//Draw the histogram
float lasthistval;
CNFGColor( 0xffffff );
for( i = -1; i < screenx; i++ )
{
float thishistval = CalcHistAt( (float)i/(float)screenx*freqbins-0.5, nf->freqbins, nf->dists, nf->dists_count );
if( i >= 0 )
CNFGTackSegment( i, 400-lasthistval * 250.0, i+1, 400-thishistval * 250.0 );
lasthistval = thishistval;
}
CNFGColor( 0xffffff );
//Draw the bins
for( i = 0; i < freqs; i++ )
{
float x0 = i / (float)freqs * (float)screenx;
float x1 = (i+1) / (float)freqs * (float)screenx;
float amp = nf->outbins[i] * 250.0;
CNFGDialogColor = CCtoHEX( ((float)i / freqbins), 1.0, 1.0 );
CNFGDrawBox( x0, 0, x1, amp );
}
CNFGDialogColor = 0x0f0f0f;
char stdebug[1024];
sprintf( stdebug, "DFT:%8.2fms\nFLT:%8.2f\nDEC:%8.2f\nFNL:%8.2f\nDPY:%8.2f",
(nf->DFTTime - nf->StartTime)*1000,
(nf->FilterTime - nf->DFTTime)*1000,
(nf->DecomposeTime - nf->FilterTime)*1000,
(nf->FinalizeTime - nf->DecomposeTime)*1000,
(VisTimeEnd - VisTimeStart)*1000 );
CNFGPenX = 50;
CNFGPenY = 50;
CNFGDrawText( stdebug, 2 );
}
CNFGColor( show_debug?0xffffff:0x000000 );
CNFGPenX = 0; CNFGPenY = screeny-10;
CNFGDrawText( "Extra Debug (D)", 2 );
CNFGColor( show_debug_basic?0xffffff:0x000000 );
CNFGPenX = 120; CNFGPenY = screeny-10;
CNFGDrawText( "Basic Debug (E)", 2 );
CNFGColor( show_debug_basic?0xffffff:0x000000 );
CNFGPenX = 240; CNFGPenY = screeny-10;
sprintf( stt, "[9] Key: %d [0] (%3.1f) [-]", gKey, nf->base_hz );
CNFGDrawText( stt, 2 );
CNFGColor( 0xffffff );
CNFGPenX = 440; CNFGPenY = screeny-10;
sprintf( stt, "FPS: %d", lastfps );
CNFGDrawText( stt, 2 );
CNFGSwapBuffers();
}
//Finish Rawdraw with FPS counter, and a nice delay loop.
frames++;
ThisTime = OGGetAbsoluteTime();
if( ThisTime > LastFPSTime + 1 && showfps )
{
printf( "FPS: %d\n", frames );
lastfps = frames;
frames = 0;
LastFPSTime+=1;
}
if( cpu_autolimit )
{
SecToWait = .016 - ( ThisTime - LastFrameTime );
LastFrameTime += .016;
if( SecToWait < -.1 ) LastFrameTime = ThisTime - .1;
if( SecToWait > 0 )
OGUSleep( (int)( SecToWait * 1000000 ) );
}
SetEnvValues( 0 );
Last = Now;
}
}