Add WIN32 escape key
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@ -22,11 +22,18 @@ struct SoundDriver * sd;
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#ifdef WIN32
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#ifdef WIN32
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#include <windows.h>
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#include <windows.h>
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#define ESCAPE_KEY 0x1B
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void WindowsTerm()
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void WindowsTerm()
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{
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{
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CloseSound( sd );
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CloseSound( sd );
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}
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}
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#else
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#define ESCAPE_KEY 65307
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#endif
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#endif
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float DeltaFrameTime = 0;
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float DeltaFrameTime = 0;
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@ -69,7 +76,7 @@ void HandleKey( int keycode, int bDown )
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if( c == '0' && bDown ) { gKey = 0; nf->base_hz = 55 * pow( 2, gKey / 12.0 ); ChangeNFParameters( nf ); }
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if( c == '0' && bDown ) { gKey = 0; nf->base_hz = 55 * pow( 2, gKey / 12.0 ); ChangeNFParameters( nf ); }
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if( c == 'E' && bDown ) show_debug_basic = !show_debug_basic;
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if( c == 'E' && bDown ) show_debug_basic = !show_debug_basic;
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if( c == 'K' && bDown ) DumpParameters();
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if( c == 'K' && bDown ) DumpParameters();
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if( keycode == 65307 ) exit( 0 );
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if( keycode == ESCAPE_KEY ) exit( 0 );
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printf( "Key: %d -> %d\n", keycode, bDown );
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printf( "Key: %d -> %d\n", keycode, bDown );
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KeyHappened( keycode, bDown );
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KeyHappened( keycode, bDown );
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}
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}
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