Use spaces for allignment instead of tabs

This commit is contained in:
Sam Ellicott 2021-03-13 14:23:52 -05:00
parent ad23066976
commit cb9b6bc569
2 changed files with 58 additions and 58 deletions

View file

@ -20,7 +20,7 @@ SpacesInContainerLiterals: 'true'
SpacesInParentheses: 'true'
SpacesInSquareBrackets: 'true'
TabWidth: '4'
UseTab: Always
UseTab: AlignWithSpaces
FixNamespaceComments: 'true'
IndentCaseLabels: 'true'

View file

@ -58,18 +58,18 @@ void HandleDestroy()
#define GENLINEWIDTH 89
#define GENLINES 67
#define GENLINES 67
char genlog[ ( GENLINEWIDTH + 1 ) * ( GENLINES + 1 ) + 2 ] = "log";
int genloglen;
int genloglines;
int genlinelen = 0;
int genlinelen = 0;
int firstnewline = -1;
void example_log_function( int readSize, char *buf )
{
static og_mutex_t *mt;
if ( !mt ) mt = OGCreateMutex();
if ( !mt ) mt = OGCreateMutex();
OGLockMutex( mt );
for ( int i = 0; readSize && i <= readSize && buf[ i ]; i++ )
{
@ -80,15 +80,15 @@ void example_log_function( int readSize, char *buf )
genloglines++;
if ( genloglines >= GENLINES )
{
genloglen -= firstnewline + 1;
int offset = firstnewline;
genloglen -= firstnewline + 1;
int offset = firstnewline;
firstnewline = -1;
int k;
for ( k = 0; k < genloglen; k++ )
{
if ( ( genlog[ k ] = genlog[ k + offset + 1 ] ) == '\n' && firstnewline < 0 )
firstnewline = k;
}
}
genlog[ k ] = 0;
genloglines--;
}
@ -96,12 +96,12 @@ void example_log_function( int readSize, char *buf )
if ( c != '\n' )
{
genlog[ genloglen + 1 ] = 0;
genlog[ genloglen++ ] = '\n';
genlog[ genloglen++ ] = '\n';
}
if ( firstnewline < 0 ) firstnewline = genloglen;
}
genlog[ genloglen + 1 ] = 0;
genlog[ genloglen++ ] = c;
genlog[ genloglen++ ] = c;
if ( c != '\n' ) genlinelen++;
}
@ -129,14 +129,14 @@ int lastfps;
short screenx, screeny;
struct DriverInstances *outdriver[ MAX_OUT_DRIVERS ];
int headless = 0; REGISTER_PARAM( headless, PAINT );
int set_screenx = 640; REGISTER_PARAM( set_screenx, PAINT );
int set_screeny = 480; REGISTER_PARAM( set_screeny, PAINT );
char sound_source[ 16 ]; REGISTER_PARAM( sound_source, PABUFFER );
int cpu_autolimit = 1; REGISTER_PARAM( cpu_autolimit, PAINT );
float cpu_autolimit_interval = 0.016; REGISTER_PARAM( cpu_autolimit_interval, PAFLOAT );
int sample_channel = -1; REGISTER_PARAM( sample_channel, PAINT );
int showfps = 1; REGISTER_PARAM( showfps, PAINT );
int headless = 0; REGISTER_PARAM( headless, PAINT );
int set_screenx = 640; REGISTER_PARAM( set_screenx, PAINT );
int set_screeny = 480; REGISTER_PARAM( set_screeny, PAINT );
char sound_source[ 16 ]; REGISTER_PARAM( sound_source, PABUFFER );
int cpu_autolimit = 1; REGISTER_PARAM( cpu_autolimit, PAINT );
float cpu_autolimit_interval = 0.016; REGISTER_PARAM( cpu_autolimit_interval, PAFLOAT );
int sample_channel = -1; REGISTER_PARAM( sample_channel, PAINT );
int showfps = 1; REGISTER_PARAM( showfps, PAINT );
#if defined( ANDROID ) || defined( __android__ )
float in_amplitude = 2;
@ -148,13 +148,13 @@ REGISTER_PARAM( in_amplitude, PAFLOAT );
struct NoteFinder *nf;
// Sound circular buffer
#define SOUNDCBSIZE 8096
#define SOUNDCBSIZE 8096
#define MAX_CHANNELS 2
double VisTimeEnd, VisTimeStart;
float sound[ SOUNDCBSIZE ];
int soundhead = 0;
int show_debug = 0;
int soundhead = 0;
int show_debug = 0;
int show_debug_basic = 1;
int gKey = 0;
@ -178,14 +178,14 @@ void HandleKey( int keycode, int bDown )
return;
}
#endif
if( keycode == ESCAPE_KEY ) exit( 0 );
if( c == 'W' ) force_white = bDown;
if( c == 'D' && bDown ) show_debug = !show_debug;
if( c == '9' && bDown ) { gKey--; RecalcBaseHz(); }
if( c == '-' && bDown ) { gKey++; RecalcBaseHz(); }
if( c == '0' && bDown ) { gKey = 0; RecalcBaseHz(); }
if( c == 'E' && bDown ) show_debug_basic = !show_debug_basic;
if( c == 'K' && bDown ) DumpParameters();
if( keycode == ESCAPE_KEY ) exit( 0 );
if( c == 'W' ) force_white = bDown;
if( c == 'D' && bDown ) show_debug = !show_debug;
if( c == '9' && bDown ) { gKey--; RecalcBaseHz(); }
if( c == '-' && bDown ) { gKey++; RecalcBaseHz(); }
if( c == '0' && bDown ) { gKey = 0; RecalcBaseHz(); }
if( c == 'E' && bDown ) show_debug_basic = !show_debug_basic;
if( c == 'K' && bDown ) DumpParameters();
printf( "Key: %d -> %d\n", keycode, bDown );
KeyHappened( keycode, bDown );
}
@ -237,14 +237,14 @@ void SoundCB( struct CNFADriver *sd, short *out, short *in, int framesp, int fra
}
fo /= channelin;
sound[ soundhead ] = fo * in_amplitude;
soundhead = ( soundhead + 1 ) % SOUNDCBSIZE;
soundhead = ( soundhead + 1 ) % SOUNDCBSIZE;
}
else
{
float f = in[ i * channelin + sample_channel ] / 32767.;
if ( f > 1 || f < -1 ) f = ( f > 0 ) ? 1 : -1;
sound[ soundhead ] = f * in_amplitude;
soundhead = ( soundhead + 1 ) % SOUNDCBSIZE;
soundhead = ( soundhead + 1 ) % SOUNDCBSIZE;
}
}
SoundEventHappened( framesr, in, 0, channelin );
@ -329,7 +329,7 @@ int main( int argc, char **argv )
WSADATA wsaData;
WSAStartup( 0x202, &wsaData );
#elif defined( ANDROID )
int hasperm = AndroidHasPermissions( "READ_EXTERNAL_STORAGE" );
int hasperm = AndroidHasPermissions( "READ_EXTERNAL_STORAGE" );
int haspermInternet = AndroidHasPermissions( "INTERNET" );
if ( !hasperm ) AndroidRequestAppPermissions( "READ_EXTERNAL_STORAGE" );
if ( !haspermInternet ) AndroidRequestAppPermissions( "INTERNET" );
@ -346,10 +346,10 @@ int main( int argc, char **argv )
int frames = 0;
double ThisTime;
double SecToWait;
double LastFPSTime = OGGetAbsoluteTime();
double LastFrameTime = OGGetAbsoluteTime();
CNFGBGColor = 0x800000;
CNFGDialogColor = 0x444444;
double LastFPSTime = OGGetAbsoluteTime();
double LastFrameTime = OGGetAbsoluteTime();
CNFGBGColor = 0x800000;
CNFGDialogColor = 0x444444;
// Generate the window title
char title[ 1024 ];
@ -453,9 +453,9 @@ int main( int argc, char **argv )
if ( !headless )
{
// Handle outputs.
int freqbins = nf->freqbins;
int freqbins = nf->freqbins;
int note_peaks = freqbins / 2;
int freqs = freqbins * nf->octaves;
int freqs = freqbins * nf->octaves;
// Do a bunch of debugging.
if ( show_debug_basic && !is_suspended )
@ -473,11 +473,11 @@ int main( int argc, char **argv )
// Draw the folded bins
for ( int bin = 0; bin < freqbins; bin++ )
{
const float x0 = bin / ( float )freqbins * ( float )screenx;
const float x1 = ( bin + 1 ) / ( float )freqbins * ( float )screenx;
const float amp = nf->folded_bins[ bin ] * 250.0;
const float x0 = bin / ( float )freqbins * ( float )screenx;
const float x1 = ( bin + 1 ) / ( float )freqbins * ( float )screenx;
const float amp = nf->folded_bins[ bin ] * 250.0;
const float note = ( float )( bin + 0.5 ) / freqbins;
CNFGDialogColor = CCtoHEX( note, 1.0, 1.0 );
CNFGDialogColor = CCtoHEX( note, 1.0, 1.0 );
CNFGDrawBox( x0, 400 - amp, x1, 400 );
}
CNFGDialogColor = 0xf0f000;
@ -486,12 +486,12 @@ int main( int argc, char **argv )
for ( int peak = 0; peak < note_peaks; peak++ )
{
if ( nf->note_amplitudes_out[ peak ] < 0 ) continue;
float note = ( float )nf->note_positions[ peak ] / freqbins;
float note = ( float )nf->note_positions[ peak ] / freqbins;
CNFGDialogColor = CCtoHEX( note, 1.0, 1.0 );
const int x1 = ( ( float )peak / note_peaks ) * screenx;
const int x2 = ( ( float )( peak + 1 ) / note_peaks ) * screenx;
const int y1 = 480 - nf->note_amplitudes_out[ peak ] * 100;
const int y2 = 480;
const int x1 = ( ( float )peak / note_peaks ) * screenx;
const int x2 = ( ( float )( peak + 1 ) / note_peaks ) * screenx;
const int y1 = 480 - nf->note_amplitudes_out[ peak ] * 100;
const int y2 = 480;
CNFGDrawBox( x1, y1, x2, y2 );
CNFGPenX = ( ( float )( peak + .4 ) / note_peaks ) * screenx;
@ -503,16 +503,16 @@ int main( int argc, char **argv )
// Let's draw the o-scope.
int thissoundhead = soundhead;
thissoundhead = ( thissoundhead - 1 + SOUNDCBSIZE ) % SOUNDCBSIZE;
int lasty = sound[ thissoundhead ] * 128 + 128;
thissoundhead = ( thissoundhead - 1 + SOUNDCBSIZE ) % SOUNDCBSIZE;
int thisy = sound[ thissoundhead ] * 128 + 128;
thissoundhead = ( thissoundhead - 1 + SOUNDCBSIZE ) % SOUNDCBSIZE;
thissoundhead = ( thissoundhead - 1 + SOUNDCBSIZE ) % SOUNDCBSIZE;
int lasty = sound[ thissoundhead ] * 128 + 128;
thissoundhead = ( thissoundhead - 1 + SOUNDCBSIZE ) % SOUNDCBSIZE;
int thisy = sound[ thissoundhead ] * 128 + 128;
thissoundhead = ( thissoundhead - 1 + SOUNDCBSIZE ) % SOUNDCBSIZE;
for ( int i = 0; i < screenx; i++ )
{
CNFGTackSegment( i, lasty, i + 1, thisy );
lasty = thisy;
thisy = sound[ thissoundhead ] * 128 + 128;
lasty = thisy;
thisy = sound[ thissoundhead ] * 128 + 128;
thissoundhead = ( thissoundhead - 1 + SOUNDCBSIZE ) % SOUNDCBSIZE;
}
}
@ -542,10 +542,10 @@ int main( int argc, char **argv )
// Draw the bins
for ( int bin = 0; bin < freqs; bin++ )
{
float x0 = bin / ( float )freqs * ( float )screenx;
float x1 = ( bin + 1 ) / ( float )freqs * ( float )screenx;
float amp = nf->outbins[ bin ] * 250.0;
float note = ( float )bin / freqbins;
float x0 = bin / ( float )freqs * ( float )screenx;
float x1 = ( bin + 1 ) / ( float )freqs * ( float )screenx;
float amp = nf->outbins[ bin ] * 250.0;
float note = ( float )bin / freqbins;
CNFGDialogColor = CCtoHEX( note, 1.0, 1.0 );
CNFGDrawBox( x0, 0, x1, amp );
}
@ -606,7 +606,7 @@ int main( int argc, char **argv )
printf( "FPS: %d\n", frames );
#endif
lastfps = frames;
frames = 0;
frames = 0;
LastFPSTime += 1;
}