Merge pull request #103 from cnlohr/androidtest
Get closer (but not there) to a working Android version.
This commit is contained in:
commit
acf2e9c180
3
.gitmodules
vendored
3
.gitmodules
vendored
|
@ -1,3 +1,6 @@
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[submodule "embedded8266/esp82xx"]
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path = embedded8266/esp82xx
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url = https://github.com/cnlohr/esp82xx.git
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[submodule "colorchord2/rawdraw"]
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path = colorchord2/rawdraw
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url = https://github.com/cntools/rawdraw
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@ -5,6 +5,7 @@
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#include <stdio.h>
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#include "parameters.h"
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#include <stdlib.h>
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#include <unistd.h>
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#include <math.h>
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#include <string.h>
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#include "color.h"
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|
|
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@ -14,10 +14,12 @@ RAWDRAWLIBS:=-lX11 -lm -lpthread -lXinerama -lXext
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LDLIBS:=-lpthread -lasound -lm -lpulse-simple -lpulse -ludev -lrt
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CFLAGS:=-g -O0 -flto -Wall -ffast-math -I../embeddedcommon -I. -DICACHE_FLASH_ATTR=
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CFLAGS:=-g -O1 -flto -Wall -ffast-math -I../embeddedcommon -I. -DICACHE_FLASH_ATTR=
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EXTRALIBS:=-lusb-1.0
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colorchord : os_generic.o main.o dft.o decompose.o filter.o color.o notefinder.o util.o outdrivers.o $(RAWDRAW) $(SOUND) $(OUTS) parameters.o chash.o hook.o ../embeddedcommon/DFT32.o configs.o
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OBJS:=os_generic.o main.o dft.o decompose.o filter.o color.o notefinder.o util.o outdrivers.o $(RAWDRAW) $(SOUND) $(OUTS) parameters.o chash.o hook.o ../embeddedcommon/DFT32.o configs.o
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colorchord : $(OBJS)
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gcc -o $@ $^ $(CFLAGS) $(LDLIBS) $(EXTRALIBS) $(RAWDRAWLIBS)
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@ -26,4 +28,4 @@ colorchord.exe : os_generic.c main.c dft.c decompose.c filter.c color.c notefin
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clean :
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rm -rf *.o *~ colorchord colorchord.exe embeddedcc
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rm -rf *.o *~ colorchord colorchord.exe embeddedcc $(OBJS)
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@ -62,7 +62,50 @@ void SetEnvValues( int force )
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if( !hits && !force ) return;
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//Otherwise, something changed.
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#ifdef ANDROID
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SetParametersFromString( "cpu_autolimit=1" );
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SetParametersFromString( "set_screenx=720" );
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SetParametersFromString( "set_screeny=480" );
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SetParametersFromString( "buffer=384" );
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SetParametersFromString( "play=0" );
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SetParametersFromString( "rec=1" );
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SetParametersFromString( "channels=2" );
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SetParametersFromString( "samplerate=44100" );
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SetParametersFromString( "sourcename=default" );
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SetParametersFromString( "amplify=2.0" );
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SetParametersFromString( "base_hz=55" );
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SetParametersFromString( "dft_iir=0.6" );
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SetParametersFromString( "dft_q=20.0000" );
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SetParametersFromString( "dft_speedup=1000.0000" );
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SetParametersFromString( "octaves=5" );
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SetParametersFromString( "do_progressive_dft=4" );
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SetParametersFromString( "filter_iter=2" );
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SetParametersFromString( "filter_strength=.5" );
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SetParametersFromString( "freqbins = 24" );
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SetParametersFromString( "do_progressive_dft=4" );
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SetParametersFromString( "note_attach_amp_iir=0.3500" );
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SetParametersFromString( "note_attach_amp_iir2=0.250" );
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SetParametersFromString( "note_combine_distance=0.5000" );
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SetParametersFromString( "note_jumpability=1.8000" );
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SetParametersFromString( "note_minimum_new_distribution_value=0.0200" );
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SetParametersFromString( "note_out_chop=0.05000" );
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SetParametersFromString( "outdrivers=OutputVoronoi,DisplayArray" );
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SetParametersFromString( "note_attach_amp_iir2=0.250" );
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SetParametersFromString( "lightx=64" );
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SetParametersFromString( "lighty=32" );
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SetParametersFromString( "fromsides=1" );
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SetParametersFromString( "shape_cutoff=0.03" );
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SetParametersFromString( "satamp=5.000" );
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SetParametersFromString( "amppow=2.510" );
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SetParametersFromString( "distpow=1.500" );
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#else
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LoadFile( InitialFile[0] );
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for( i = 1; i < gargc; i++ )
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@ -78,6 +121,7 @@ void SetEnvValues( int force )
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LoadFile( gargv[i] );
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}
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}
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#endif
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}
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void ProcessArgs()
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36
colorchord2/esp32shirt.conf
Normal file
36
colorchord2/esp32shirt.conf
Normal file
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@ -0,0 +1,36 @@
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outdrivers = DisplayArray,DisplayNetwork,OutputCells
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#OutputVoronoi
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leds = 199
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light_siding = 1.0 #Turn this to ~1.9 for more uniformity, ~1.0 for less.
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satamp = 1.600
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is_loop=0
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led_floor = .1 #Turn to .25 for more uniformity, .1 for less.
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#note_attach_amp_iir = .3 #.3000
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#note_attach_amp_iir2 = .15 #.1500
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#note_attach_freq_iir = .3 #0.3000
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steady_bright = 0
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#dft_iir = 0.0
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#dft_q = 20.0000
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#dft_speedup = 1000.0000
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sourcename = default
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# alsa_output.pci-0000_01_00.1.hdmi-stereo.monitor
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# alsa_output.pci-0000_01_00.1.hdmi-stereo-extra1.monitor
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#alsa_output.pci-0000_00_1f.3.analog-stereo.monitor
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skipfirst = 0
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firstval = 0
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port = 7000
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address = 192.168.43.179
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#address = 192.168.0.245
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slope=.10
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amplify=.9
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headless = 00
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zigzag = 0
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lightx = 13
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lighty = 19
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qtyamp = 50
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timebased = 1
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snakey = 0
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@ -18,6 +18,36 @@
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#include "hook.h"
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#include "configs.h"
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#ifdef ANDROID
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#include <unistd.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <android/log.h>
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#include <pthread.h>
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static int pfd[2];
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static pthread_t loggingThread;
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static const char *LOG_TAG = "colorchord";
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static void *loggingFunction(void*v) {
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ssize_t readSize;
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char buf[128];
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while((readSize = read(pfd[0], buf, sizeof buf - 1)) > 0) {
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if(buf[readSize - 1] == '\n') {
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--readSize;
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}
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buf[readSize] = 0; // add null-terminator
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__android_log_write(ANDROID_LOG_DEBUG, LOG_TAG, buf); // Set any log level you want
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}
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return 0;
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}
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#endif
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struct SoundDriver * sd;
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#if defined(WIN32) || defined(USE_WINDOWS)
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@ -162,9 +192,40 @@ void SoundCB( float * out, float * in, int samplesr, int * samplesp, struct Soun
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*samplesp = samplesr;
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}
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#ifdef ANDROID
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void HandleSuspend()
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{
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//Unused.
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}
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void HandleResume()
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{
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//Unused.
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}
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#endif
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int main(int argc, char ** argv)
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{
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int i;
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#ifdef ANDROID
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setvbuf(stdout, 0, _IOLBF, 0); // make stdout line-buffered
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setvbuf(stderr, 0, _IONBF, 0); // make stderr unbuffered
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/* create the pipe and redirect stdout and stderr */
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pipe(pfd);
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dup2(pfd[1], 1);
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dup2(pfd[1], 2);
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/* spawn the logging thread */
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if(pthread_create(&loggingThread, 0, loggingFunction, 0) == -1) {
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return -1;
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}
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pthread_detach(loggingThread);
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#endif
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#ifdef TCC
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void ManuallyRegisterDevices();
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ManuallyRegisterDevices();
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@ -181,6 +242,8 @@ int main(int argc, char ** argv)
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WSAStartup(0x202, &wsaData);
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strcpy( sound_source, "WIN" );
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#elif defined( ANDROID )
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strcpy( sound_source, "ANDROID" );
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#else
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strcpy( sound_source, "PULSE" );
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#endif
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@ -263,6 +326,7 @@ int main(int argc, char ** argv)
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double Last = Now;
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while(1)
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{
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printf( ".\n" );
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char stt[1024];
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//Handle Rawdraw frame swappign
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@ -228,7 +228,12 @@ void OGCancelThread( og_thread_t ot )
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{
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return;
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}
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#ifdef ANDROID
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void * fakeret;
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pthread_join( *(pthread_t*)ot, &fakeret );
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#else
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pthread_cancel( *(pthread_t*)ot );
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#endif
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free( ot );
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}
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@ -1,10 +1,10 @@
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This is a vornoi thing:
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outdrivers = DisplayArray, OutputProminent
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lightx = 2
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lighty = 2
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leds = 4
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fromsides = 1
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outdrivers = DisplayArray, OutputCells
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lightx = 3
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lighty = 3
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leds = 9
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fromsides = 0
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shape_cutoff = 0.03
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satamp = 5.000
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amppow = 2.510
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@ -13,7 +13,8 @@ distpow = 1.500
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samplerate = 11025
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buffer = 64
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sourcename = default
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sourcename = alsa_output.pci-0000_00_1f.3.analog-stereo.monitor
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#default
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amplify = 2.5
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note_attach_amp_iir = 0.9000
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1
colorchord2/rawdraw
Submodule
1
colorchord2/rawdraw
Submodule
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@ -0,0 +1 @@
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Subproject commit e5acb751f337f3ae9e558e98907be8e3d6f8381f
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@ -4,6 +4,7 @@
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#include "os_generic.h"
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#include "parameters.h"
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#include <alsa/asoundlib.h>
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#include <string.h>
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#define BUFFERSETS 4
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244
colorchord2/sound_android.c
Normal file
244
colorchord2/sound_android.c
Normal file
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@ -0,0 +1,244 @@
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//Copyright 2019-2020 <>< Charles Lohr under the ColorChord License.
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// This should be used with rawdrawandroid
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#include "sound.h"
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#include "os_generic.h"
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#include <pthread.h> //Using android threads not os_generic threads.
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#include <assert.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#ifndef NO_SOUND_PARAMETERS
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#include "parameters.h"
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#else
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#define GetParameterI( x, y ) (y)
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#define GetParameterS( x, y ) (y)
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#endif
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//based on https://github.com/android/ndk-samples/blob/master/native-audio/app/src/main/cpp/native-audio-jni.c
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// for native audio
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#include <SLES/OpenSLES.h>
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#include <SLES/OpenSLES_Android.h>
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#include <android_native_app_glue.h>
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#include <android/log.h>
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#include <jni.h>
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#include <native_activity.h>
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#define LOGI(...) ((void)__android_log_print(ANDROID_LOG_INFO, APPNAME, __VA_ARGS__))
|
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#define printf( x...) LOGI( x )
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|
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#define RECORDER_FRAMES 1024
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|
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#define BUFFERSETS 4
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#define BLOCKING
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|
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//Across all sound systems.
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static pthread_mutex_t audioEngineLock = PTHREAD_MUTEX_INITIALIZER;
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struct SoundDriverAndroid
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{
|
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void (*CloseFn)( struct SoundDriverAndroid * object );
|
||||
int (*SoundStateFn)( struct SoundDriverAndroid * object );
|
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SoundCBType callback;
|
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SLObjectItf engineObject;
|
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SLEngineItf engineEngine;
|
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SLRecordItf recorderRecord;
|
||||
SLObjectItf recorderObject;
|
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SLAndroidSimpleBufferQueueItf recorderBufferQueue;
|
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unsigned recorderSize;
|
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|
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short recorderBuffer[RECORDER_FRAMES];
|
||||
};
|
||||
|
||||
|
||||
void bqRecorderCallback(SLAndroidSimpleBufferQueueItf bq, void *context)
|
||||
{
|
||||
struct SoundDriverAndroid * r = (struct SoundDriverAndroid*)context;
|
||||
int samplesp = 0;
|
||||
float buffout[RECORDER_FRAMES];
|
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int i;
|
||||
short * rb = r->recorderBuffer;
|
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for( i = 0; i < RECORDER_FRAMES; i++ ) buffout[i] = (rb[i]+0.5)/32767.5;
|
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r->callback( 0, buffout, RECORDER_FRAMES, &samplesp, r );
|
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(*r->recorderBufferQueue)->Enqueue(r->recorderBufferQueue, r->recorderBuffer, sizeof(r->recorderBuffer));
|
||||
}
|
||||
|
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static struct SoundDriverAndroid* InitAndroidSound( struct SoundDriverAndroid * r )
|
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{
|
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SLresult result;
|
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LOGI( "Starting InitAndroidSound\n" );
|
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// create engine
|
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result = slCreateEngine(&r->engineObject, 0, NULL, 0, NULL, NULL);
|
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assert(SL_RESULT_SUCCESS == result);
|
||||
(void)result;
|
||||
|
||||
// realize the engine
|
||||
result = (*r->engineObject)->Realize(r->engineObject, SL_BOOLEAN_FALSE);
|
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assert(SL_RESULT_SUCCESS == result);
|
||||
(void)result;
|
||||
|
||||
// get the engine interface, which is needed in order to create other objects
|
||||
result = (*r->engineObject)->GetInterface(r->engineObject, SL_IID_ENGINE, &r->engineEngine);
|
||||
assert(SL_RESULT_SUCCESS == result);
|
||||
(void)result;
|
||||
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
// configure audio source
|
||||
SLDataLocator_IODevice loc_dev = {SL_DATALOCATOR_IODEVICE, SL_IODEVICE_AUDIOINPUT,
|
||||
SL_DEFAULTDEVICEID_AUDIOINPUT, NULL};
|
||||
SLDataSource audioSrc = {&loc_dev, NULL};
|
||||
|
||||
// configure audio sink
|
||||
SLDataLocator_AndroidSimpleBufferQueue loc_bq = {SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, 2};
|
||||
|
||||
SLDataFormat_PCM format_pcm ={
|
||||
SL_DATAFORMAT_PCM,
|
||||
1,
|
||||
SL_SAMPLINGRATE_16,
|
||||
SL_PCMSAMPLEFORMAT_FIXED_16,
|
||||
SL_PCMSAMPLEFORMAT_FIXED_16,
|
||||
SL_SPEAKER_FRONT_CENTER,
|
||||
SL_BYTEORDER_LITTLEENDIAN,
|
||||
};
|
||||
|
||||
SLDataSink audioSnk = {&loc_bq, &format_pcm};
|
||||
|
||||
// create audio recorder
|
||||
// (requires the RECORD_AUDIO permission)
|
||||
const SLInterfaceID id[1] = {SL_IID_ANDROIDSIMPLEBUFFERQUEUE};
|
||||
const SLboolean req[1] = {SL_BOOLEAN_TRUE};
|
||||
result = (*r->engineEngine)->CreateAudioRecorder(r->engineEngine, &r->recorderObject, &audioSrc,
|
||||
&audioSnk, 1, id, req);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
LOGI( "CreateAudioRecorder failed\n" );
|
||||
return JNI_FALSE;
|
||||
}
|
||||
|
||||
// realize the audio recorder
|
||||
result = (*r->recorderObject)->Realize(r->recorderObject, SL_BOOLEAN_FALSE);
|
||||
if (SL_RESULT_SUCCESS != result) {
|
||||
LOGI( "AudioRecorder Realize failed: %d\n", result );
|
||||
return JNI_FALSE;
|
||||
}
|
||||
|
||||
// get the record interface
|
||||
result = (*r->recorderObject)->GetInterface(r->recorderObject, SL_IID_RECORD, &r->recorderRecord);
|
||||
assert(SL_RESULT_SUCCESS == result);
|
||||
(void)result;
|
||||
|
||||
// get the buffer queue interface
|
||||
result = (*r->recorderObject)->GetInterface(r->recorderObject, SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
|
||||
&r->recorderBufferQueue);
|
||||
assert(SL_RESULT_SUCCESS == result);
|
||||
(void)result;
|
||||
|
||||
// register callback on the buffer queue
|
||||
result = (*r->recorderBufferQueue)->RegisterCallback(r->recorderBufferQueue, bqRecorderCallback, r);
|
||||
assert(SL_RESULT_SUCCESS == result);
|
||||
(void)result;
|
||||
|
||||
|
||||
assert( !pthread_mutex_trylock(&audioEngineLock));
|
||||
// in case already recording, stop recording and clear buffer queue
|
||||
result = (*r->recorderRecord)->SetRecordState(r->recorderRecord, SL_RECORDSTATE_STOPPED);
|
||||
assert(SL_RESULT_SUCCESS == result);
|
||||
(void)result;
|
||||
result = (*r->recorderBufferQueue)->Clear(r->recorderBufferQueue);
|
||||
assert(SL_RESULT_SUCCESS == result);
|
||||
(void)result;
|
||||
|
||||
// the buffer is not valid for playback yet
|
||||
r->recorderSize = 0;
|
||||
|
||||
// enqueue an empty buffer to be filled by the recorder
|
||||
// (for streaming recording, we would enqueue at least 2 empty buffers to start things off)
|
||||
result = (*r->recorderBufferQueue)->Enqueue(r->recorderBufferQueue, r->recorderBuffer, sizeof(r->recorderBuffer));
|
||||
// the most likely other result is SL_RESULT_BUFFER_INSUFFICIENT,
|
||||
// which for this code example would indicate a programming error
|
||||
assert(SL_RESULT_SUCCESS == result);
|
||||
(void)result;
|
||||
|
||||
// start recording
|
||||
result = (*r->recorderRecord)->SetRecordState(r->recorderRecord, SL_RECORDSTATE_RECORDING);
|
||||
assert(SL_RESULT_SUCCESS == result);
|
||||
(void)result;
|
||||
|
||||
LOGI( "Complete Init Sound Android\n" );
|
||||
return r;
|
||||
}
|
||||
|
||||
void CloseSoundAndroid( struct SoundDriverAndroid * r );
|
||||
|
||||
int SoundStateAndroid( struct SoundDriverAndroid * soundobject )
|
||||
{
|
||||
return ((soundobject->recorderObject)?1:0) | ((soundobject->recorderObject)?2:0);
|
||||
}
|
||||
|
||||
void CloseSoundAndroid( struct SoundDriverAndroid * r )
|
||||
{
|
||||
// destroy audio recorder object, and invalidate all associated interfaces
|
||||
if (r->recorderObject != NULL) {
|
||||
(*r->recorderObject)->Destroy(r->recorderObject);
|
||||
r->recorderObject = NULL;
|
||||
r->recorderRecord = NULL;
|
||||
r->recorderBufferQueue = NULL;
|
||||
}
|
||||
|
||||
|
||||
// destroy engine object, and invalidate all associated interfaces
|
||||
if (r->engineObject != NULL) {
|
||||
(*r->engineObject)->Destroy(r->engineObject);
|
||||
r->engineObject = NULL;
|
||||
r->engineEngine = NULL;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
int AndroidHasPermissions(const char* perm_name);
|
||||
void AndroidRequestAppPermissions(const char * perm);
|
||||
|
||||
|
||||
void * InitSoundAndroid( SoundCBType cb )
|
||||
{
|
||||
int hasperm = AndroidHasPermissions( "RECORD_AUDIO" );
|
||||
if( !hasperm )
|
||||
{
|
||||
AndroidRequestAppPermissions( "RECORD_AUDIO" );
|
||||
}
|
||||
|
||||
struct SoundDriverAndroid * r = (struct SoundDriverAndroid *)malloc( sizeof( struct SoundDriverAndroid ) );
|
||||
memset( r, 0, sizeof( *r) );
|
||||
r->CloseFn = CloseSoundAndroid;
|
||||
r->SoundStateFn = SoundStateAndroid;
|
||||
r->callback = cb;
|
||||
r->engineObject = 0;
|
||||
r->engineEngine = 0;
|
||||
/*
|
||||
r->spsPlay = GetParameterI( "samplerate", 44100 );
|
||||
r->channelsPlay = GetParameterI( "channels", 2 );
|
||||
r->spsRec = r->spsPlay;
|
||||
r->channelsRec = r->channelsPlay;
|
||||
|
||||
r->playback_handle = 0;
|
||||
r->record_handle = 0;
|
||||
r->buffer = GetParameterI( "buffer", 1024 );
|
||||
|
||||
r->Android_fmt_s16le = 0;
|
||||
|
||||
*/
|
||||
return InitAndroidSound(r);
|
||||
}
|
||||
|
||||
//Tricky: On Android, this can't actually run before main. Have to manually execute it.
|
||||
|
||||
REGISTER_SOUND( AndroidSound, 10, "ANDROID", InitSoundAndroid );
|
||||
|
Loading…
Reference in a new issue