Bump ColorChord on Windows

This commit is contained in:
CNLohr 2020-05-21 06:13:26 -07:00
parent 0d1401cfa6
commit 99aefdef87
11 changed files with 8 additions and 502 deletions

View file

@ -8,7 +8,7 @@
#include <math.h>
#include <string.h>
#include "color.h"
#include "DrawFunctions.h"
#include "CNFG.h"
//Uses: note_amplitudes2[note] for how many lights to use.
//Uses: note_amplitudes_out[note] for how bright it should be.

View file

@ -8,7 +8,6 @@
#include <math.h>
#include <string.h>
#include "color.h"
#include "DrawFunctions.h"
#if defined(WIN32) || defined(WINDOWS)
#include <windows.h>

View file

@ -11,7 +11,7 @@
#include <math.h>
#include <string.h>
#include "color.h"
#include "DrawFunctions.h"
#include "CNFG.h"
//Uses: note_amplitudes2[note] for how many lights to use.
//Uses: note_amplitudes_out[note] for how bright it should be.

View file

@ -8,7 +8,7 @@
#include <math.h>
#include <string.h>
#include "color.h"
#include "DrawFunctions.h"
#include "CNFG.h"
//Uses: note_amplitudes2[note] for how many lights to use.
//Uses: note_amplitudes_out[note] for how bright it should be.

View file

@ -1,236 +0,0 @@
//Copyright (c) 2011 <>< Charles Lohr - Under the MIT/x11 or NewBSD License you choose.
//Portion from: http://en.wikibooks.org/wiki/Windows_Programming/Window_Creation
#include "DrawFunctions.h"
#include <windows.h>
#include <stdlib.h>
#include <stdio.h>
#include <malloc.h> //for alloca
static HINSTANCE lhInstance;
static HWND lsHWND;
static HDC lsHDC;
static HBITMAP lsBackBitmap;
static HDC lsWindowHDC;
static HBRUSH lsHBR;
static HPEN lsHPEN;
static HBRUSH lsClearBrush;
static unsigned int lsLastWidth;
static unsigned int lsLastHeight;
static void InternalHandleResize()
{
DeleteObject( lsBackBitmap );
lsBackBitmap = CreateCompatibleBitmap( lsHDC, lsLastWidth, lsLastHeight );
SelectObject( lsHDC, lsBackBitmap );
}
uint32_t CNFGColor( uint32_t RGB )
{
CNFGLastColor = RGB;
DeleteObject( lsHBR );
lsHBR = CreateSolidBrush( RGB );
SelectObject( lsHDC, lsHBR );
DeleteObject( lsHPEN );
lsHPEN = CreatePen( PS_SOLID, 0, RGB );
SelectObject( lsHDC, lsHPEN );
return RGB;
}
void CNFGTackSegment( short x1, short y1, short x2, short y2 )
{
POINT pt[2] = { {x1, y1}, {x2, y2} };
Polyline( lsHDC, pt, 2 );
SetPixel( lsHDC, x1, y1, CNFGLastColor );
SetPixel( lsHDC, x2, y2, CNFGLastColor );
}
void CNFGTackRectangle( short x1, short y1, short x2, short y2 )
{
RECT r;
if( x1 < x2 ) { r.left = x1; r.right = x2; }
else { r.left = x2; r.right = x1; }
if( y1 < y2 ) { r.top = y1; r.bottom = y2; }
else { r.top = y2; r.bottom = y1; }
FillRect( lsHDC, &r, lsHBR );
}
void CNFGClearFrame()
{
RECT r = { 0, 0, lsLastWidth, lsLastHeight };
DeleteObject( lsClearBrush );
lsClearBrush = CreateSolidBrush( CNFGBGColor );
SelectObject( lsHDC, lsClearBrush );
FillRect( lsHDC, &r, lsClearBrush );
}
void CNFGSwapBuffers()
{
int thisw, thish;
RECT r;
BitBlt( lsWindowHDC, 0, 0, lsLastWidth, lsLastHeight, lsHDC, 0, 0, SRCCOPY );
UpdateWindow( lsHWND );
//Check to see if the window is closed.
if( !IsWindow( lsHWND ) )
{
exit( 0 );
}
GetClientRect( lsHWND, &r );
thisw = r.right - r.left;
thish = r.bottom - r.top;
if( thisw != lsLastWidth || thish != lsLastHeight )
{
lsLastWidth = thisw;
lsLastHeight = thish;
InternalHandleResize();
}
}
void CNFGTackPoly( RDPoint * points, int verts )
{
int i;
POINT * t = (POINT*)alloca( sizeof( POINT ) * verts );
for( i = 0; i < verts; i++ )
{
t[i].x = points[i].x;
t[i].y = points[i].y;
}
Polygon( lsHDC, t, verts );
}
void CNFGTackPixel( short x1, short y1 )
{
SetPixel( lsHDC, x1, y1, CNFGLastColor );
}
void CNFGGetDimensions( short * x, short * y )
{
*x = lsLastWidth;
*y = lsLastHeight;
}
//This was from the article
LRESULT CALLBACK MyWndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
switch(msg)
{
case WM_DESTROY:
PostQuitMessage(0);
return 0;
}
return DefWindowProc(hwnd, msg, wParam, lParam);
}
//This was from the article, too... well, mostly.
void CNFGSetup( const char * name_of_window, int width, int height )
{
static LPSTR szClassName = "MyClass";
RECT client, window;
WNDCLASS wnd;
int w, h, wd, hd;
HINSTANCE hInstance = GetModuleHandle(NULL);
lsLastWidth = width;
lsLastHeight = height;
wnd.style = CS_HREDRAW | CS_VREDRAW; //we will explain this later
wnd.lpfnWndProc = MyWndProc;
wnd.cbClsExtra = 0;
wnd.cbWndExtra = 0;
wnd.hInstance = hInstance;
wnd.hIcon = LoadIcon(NULL, IDI_APPLICATION); //default icon
wnd.hCursor = LoadCursor(NULL, IDC_ARROW); //default arrow mouse cursor
wnd.hbrBackground = (HBRUSH)(COLOR_BACKGROUND);
wnd.lpszMenuName = NULL; //no menu
wnd.lpszClassName = szClassName;
if(!RegisterClass(&wnd)) //register the WNDCLASS
{
MessageBox(NULL, "This Program Requires Windows NT", "Error", MB_OK);
}
lsHWND = CreateWindow(szClassName,
name_of_window, //name_of_window,
WS_OVERLAPPEDWINDOW, //basic window style
CW_USEDEFAULT,
CW_USEDEFAULT, //set starting point to default value
lsLastWidth,
lsLastHeight, //set all the dimensions to default value
NULL, //no parent window
NULL, //no menu
hInstance,
NULL); //no parameters to pass
lsWindowHDC = GetDC( lsHWND );
lsHDC = CreateCompatibleDC( lsWindowHDC );
lsBackBitmap = CreateCompatibleBitmap( lsWindowHDC, lsLastWidth, lsLastHeight );
SelectObject( lsHDC, lsBackBitmap );
lsClearBrush = CreateSolidBrush( CNFGBGColor );
lsHBR = CreateSolidBrush( 0xFFFFFF );
lsHPEN = CreatePen( PS_SOLID, 0, 0xFFFFFF );
ShowWindow(lsHWND, 1); //display the window on the screen
//Once set up... we have to change the window's borders so we get the client size right.
GetClientRect( lsHWND, &client );
GetWindowRect( lsHWND, &window );
w = ( window.right - window.left);
h = ( window.bottom - window.top);
wd = w - client.right;
hd = h - client.bottom;
MoveWindow( lsHWND, window.left, window.top, lsLastWidth + wd, lsLastHeight + hd, 1 );
InternalHandleResize();
}
void WindowsTerm();
void CNFGHandleInput()
{
int ldown = 0;
MSG msg;
while( PeekMessage( &msg, lsHWND, 0, 0xFFFF, 1 ) )
{
TranslateMessage(&msg);
switch( msg.message )
{
case WM_QUIT:
case WM_DESTROY:
case WM_CLOSE:
printf( "Close\n" );
WindowsTerm();
TerminateProcess( 0, 0 );
break;
case WM_MOUSEMOVE:
HandleMotion( (msg.lParam & 0xFFFF), (msg.lParam>>16) & 0xFFFF, ( (msg.wParam & 0x01)?1:0) | ((msg.wParam & 0x02)?2:0) | ((msg.wParam & 0x10)?4:0) );
break;
case WM_LBUTTONDOWN: HandleButton( (msg.lParam & 0xFFFF), (msg.lParam>>16) & 0xFFFF, 1, 1 ); break;
case WM_RBUTTONDOWN: HandleButton( (msg.lParam & 0xFFFF), (msg.lParam>>16) & 0xFFFF, 2, 1 ); break;
case WM_MBUTTONDOWN: HandleButton( (msg.lParam & 0xFFFF), (msg.lParam>>16) & 0xFFFF, 3, 1 ); break;
case WM_LBUTTONUP: HandleButton( (msg.lParam & 0xFFFF), (msg.lParam>>16) & 0xFFFF, 1, 0 ); break;
case WM_RBUTTONUP: HandleButton( (msg.lParam & 0xFFFF), (msg.lParam>>16) & 0xFFFF, 2, 0 ); break;
case WM_MBUTTONUP: HandleButton( (msg.lParam & 0xFFFF), (msg.lParam>>16) & 0xFFFF, 3, 0 ); break;
case WM_KEYDOWN:
case WM_KEYUP:
HandleKey( tolower( msg.wParam ), (msg.message==WM_KEYDOWN) );
break;
default:
DispatchMessage(&msg);
break;
}
}
}

View file

@ -1,258 +0,0 @@
//Copyright (c) 2011 <>< Charles Lohr - Under the MIT/x11 or NewBSD License you choose.
//portions from
//http://www.xmission.com/~georgeps/documentation/tutorials/Xlib_Beginner.html
#define HAS_XINERAMA
#include "DrawFunctions.h"
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/Xos.h>
#include <X11/Xatom.h>
#include <X11/keysym.h>
#ifdef HAS_XINERAMA
#include <X11/extensions/shape.h>
#include <X11/extensions/Xinerama.h>
#endif
#include <stdio.h>
#include <stdlib.h>
XWindowAttributes CNFGWinAtt;
Display *CNFGDisplay;
Window CNFGWindow;
Pixmap CNFGPixmap;
GC CNFGGC;
GC CNFGWindowGC;
int FullScreen = 0;
void CNFGGetDimensions( short * x, short * y )
{
*x = CNFGWinAtt.width;
*y = CNFGWinAtt.height;
}
static void InternalLinkScreenAndGo( const char * WindowName )
{
XGetWindowAttributes( CNFGDisplay, CNFGWindow, &CNFGWinAtt );
XSelectInput (CNFGDisplay, CNFGWindow, KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | ExposureMask | PointerMotionMask );
XSetStandardProperties( CNFGDisplay, CNFGWindow, WindowName, WindowName, None, NULL, 0, NULL );
CNFGWindowGC = XCreateGC(CNFGDisplay, CNFGWindow, 0, 0);
CNFGPixmap = XCreatePixmap( CNFGDisplay, CNFGWindow, CNFGWinAtt.width, CNFGWinAtt.height, CNFGWinAtt.depth );
CNFGGC = XCreateGC(CNFGDisplay, CNFGPixmap, 0, 0);
}
void CNFGSetupFullscreen( const char * WindowName, int screen_no )
{
#ifdef HAS_XINERAMA
XineramaScreenInfo *screeninfo = NULL;
int screens;
int event_basep, error_basep, a, b;
CNFGDisplay = XOpenDisplay(NULL);
int screen = XDefaultScreen(CNFGDisplay);
int xpos, ypos;
if (!XShapeQueryExtension(CNFGDisplay, &event_basep, &error_basep))
{
fprintf( stderr, "X-Server does not support shape extension" );
exit( 1 );
}
Visual * visual = DefaultVisual(CNFGDisplay, screen);
CNFGWinAtt.depth = DefaultDepth(CNFGDisplay, screen);
if (XineramaQueryExtension(CNFGDisplay, &a, &b ) &&
(screeninfo = XineramaQueryScreens(CNFGDisplay, &screens)) &&
XineramaIsActive(CNFGDisplay) && screen_no >= 0 &&
screen_no < screens ) {
CNFGWinAtt.width = screeninfo[screen_no].width;
CNFGWinAtt.height = screeninfo[screen_no].height;
xpos = screeninfo[screen_no].x_org;
ypos = screeninfo[screen_no].y_org;
} else
{
CNFGWinAtt.width = XDisplayWidth(CNFGDisplay, screen);
CNFGWinAtt.height = XDisplayHeight(CNFGDisplay, screen);
xpos = 0;
ypos = 0;
}
if (screeninfo)
XFree(screeninfo);
XSetWindowAttributes setwinattr;
setwinattr.override_redirect = 1;
setwinattr.save_under = 1;
setwinattr.event_mask = StructureNotifyMask | SubstructureNotifyMask | ExposureMask | ButtonPressMask | ButtonReleaseMask | ButtonPressMask | PointerMotionMask | ButtonMotionMask | EnterWindowMask | LeaveWindowMask |KeyPressMask |KeyReleaseMask | SubstructureNotifyMask | FocusChangeMask;
setwinattr.border_pixel = 0;
CNFGWindow = XCreateWindow(CNFGDisplay, XRootWindow(CNFGDisplay, screen),
xpos, ypos, CNFGWinAtt.width, CNFGWinAtt.height,
0, CNFGWinAtt.depth, InputOutput, visual, CWBorderPixel | CWEventMask | CWOverrideRedirect | CWSaveUnder, &setwinattr);
XMapWindow(CNFGDisplay, CNFGWindow);
XSetInputFocus( CNFGDisplay, CNFGWindow, RevertToParent, CurrentTime );
XFlush(CNFGDisplay);
FullScreen = 1;
//printf( "%d %d %d %d\n", xpos, ypos, CNFGWinAtt.width, CNFGWinAtt.height );
InternalLinkScreenAndGo( WindowName );
/*
setwinattr.override_redirect = 1;
XChangeWindowAttributes(
CNFGDisplay, CNFGWindow,
CWBorderPixel | CWEventMask | CWOverrideRedirect, &setwinattr);
*/
#else
CNFGSetup( WindowName, 640, 480 );
#endif
}
void CNFGSetup( const char * WindowName, int w, int h )
{
CNFGDisplay = XOpenDisplay(NULL);
XGetWindowAttributes( CNFGDisplay, RootWindow(CNFGDisplay, 0), &CNFGWinAtt );
int depth = CNFGWinAtt.depth;
CNFGWindow = XCreateWindow(CNFGDisplay, RootWindow(CNFGDisplay, 0), 1, 1, w, h, 0, depth, InputOutput, CopyFromParent, 0, 0 );
XMapWindow(CNFGDisplay, CNFGWindow);
XFlush(CNFGDisplay);
InternalLinkScreenAndGo( WindowName );
}
void CNFGHandleInput()
{
static int ButtonsDown;
XEvent report;
int bKeyDirection = 1;
int r;
while( (r=XCheckMaskEvent( CNFGDisplay, KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | ExposureMask | PointerMotionMask , &report )) )
{
// XEvent nev;
// XPeekEvent(CNFGDisplay, &nev);
//printf( "EVENT %d\n", report.type );
//XMaskEvent(CNFGDisplay, KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | ExposureMask, &report);
bKeyDirection = 1;
switch (report.type)
{
case NoExpose:
break;
case Expose:
XGetWindowAttributes( CNFGDisplay, CNFGWindow, &CNFGWinAtt );
if( CNFGPixmap ) XFreePixmap( CNFGDisplay, CNFGPixmap );
CNFGPixmap = XCreatePixmap( CNFGDisplay, CNFGWindow, CNFGWinAtt.width, CNFGWinAtt.height, CNFGWinAtt.depth );
if( CNFGGC ) XFreeGC( CNFGDisplay, CNFGGC );
CNFGGC = XCreateGC(CNFGDisplay, CNFGPixmap, 0, 0);
break;
case KeyRelease:
bKeyDirection = 0;
case KeyPress:
HandleKey( XLookupKeysym(&report.xkey, 0), bKeyDirection );
break;
case ButtonRelease:
bKeyDirection = 0;
case ButtonPress:
HandleButton( report.xbutton.x, report.xbutton.y, report.xbutton.button, bKeyDirection );
ButtonsDown = (ButtonsDown & (~(1<<report.xbutton.button))) | ( bKeyDirection << report.xbutton.button );
//Intentionall fall through -- we want to send a motion in event of a button as well.
case MotionNotify:
HandleMotion( report.xmotion.x, report.xmotion.y, ButtonsDown>>1 );
break;
default:
printf( "Event: %d\n", report.type );
}
}
}
void CNFGUpdateScreenWithBitmap( unsigned long * data, int w, int h )
{
static XImage *xi;
static int depth;
static int lw, lh;
if( !xi )
{
int screen = DefaultScreen(CNFGDisplay);
// Visual * visual = DefaultVisual(CNFGDisplay, screen);
depth = DefaultDepth(CNFGDisplay, screen)/8;
// xi = XCreateImage(CNFGDisplay, DefaultVisual( CNFGDisplay, DefaultScreen(CNFGDisplay) ), depth*8, ZPixmap, 0, (char*)data, w, h, 32, w*4 );
// lw = w;
// lh = h;
}
if( lw != w || lh != h )
{
if( xi ) free( xi );
xi = XCreateImage(CNFGDisplay, DefaultVisual( CNFGDisplay, DefaultScreen(CNFGDisplay) ), depth*8, ZPixmap, 0, (char*)data, w, h, 32, w*4 );
lw = w;
lh = h;
}
// ls = lw * lh;
XPutImage(CNFGDisplay, CNFGWindow, CNFGWindowGC, xi, 0, 0, 0, 0, w, h );
}
#ifndef RASTERIZER
uint32_t CNFGColor( uint32_t RGB )
{
unsigned char red = RGB & 0xFF;
unsigned char grn = ( RGB >> 8 ) & 0xFF;
unsigned char blu = ( RGB >> 16 ) & 0xFF;
CNFGLastColor = RGB;
unsigned long color = (red<<16)|(grn<<8)|(blu);
XSetForeground(CNFGDisplay, CNFGGC, color);
return color;
}
void CNFGClearFrame()
{
XGetWindowAttributes( CNFGDisplay, CNFGWindow, &CNFGWinAtt );
XSetForeground(CNFGDisplay, CNFGGC, CNFGColor(CNFGBGColor) );
XFillRectangle(CNFGDisplay, CNFGPixmap, CNFGGC, 0, 0, CNFGWinAtt.width, CNFGWinAtt.height );
}
void CNFGSwapBuffers()
{
XCopyArea(CNFGDisplay, CNFGPixmap, CNFGWindow, CNFGWindowGC, 0,0,CNFGWinAtt.width,CNFGWinAtt.height,0,0);
XFlush(CNFGDisplay);
if( FullScreen )
XSetInputFocus( CNFGDisplay, CNFGWindow, RevertToParent, CurrentTime );
}
void CNFGTackSegment( short x1, short y1, short x2, short y2 )
{
XDrawLine( CNFGDisplay, CNFGPixmap, CNFGGC, x1, y1, x2, y2 );
XDrawPoint( CNFGDisplay, CNFGPixmap, CNFGGC, x2, y2 );
}
void CNFGTackPixel( short x1, short y1 )
{
XDrawPoint( CNFGDisplay, CNFGPixmap, CNFGGC, x1, y1 );
}
void CNFGTackRectangle( short x1, short y1, short x2, short y2 )
{
XFillRectangle(CNFGDisplay, CNFGPixmap, CNFGGC, x1, y1, x2-x1, y2-y1 );
}
void CNFGTackPoly( RDPoint * points, int verts )
{
XFillPolygon(CNFGDisplay, CNFGPixmap, CNFGGC, (XPoint *)points, verts, Convex, CoordModeOrigin );
}
#endif

@ -1 +1 @@
Subproject commit 818f7826f05d5ef1fb5c3e275d44359bd0dc01a0
Subproject commit 7964b7ddd8ec4b36369b82ce1688ca641adde0ed

BIN
colorchord2/colorchord.exe Normal file

Binary file not shown.

View file

@ -22,6 +22,7 @@ wininput = -1
#Compiled version will default to PULSE on Linux, WIN (winmm) on Windows and ANDROID on Android
# sound_source = ALSA
sound_source = WASAPI
#-1 indicates left and right, 0 left, 1 right.
sample_channel = -1

@ -1 +1 @@
Subproject commit 407da6d1e7a11e68565c4f8cb35dfc330167e30b
Subproject commit 7681c766e68cbdd5640e0e342d6529e972902f46

View file

@ -2,9 +2,9 @@
echo Unzip http://download.savannah.gnu.org/releases/tinycc/tcc-0.9.27-win64-bin.zip to C:\tcc
echo Don't worry. It includes the i386 compiler in the win64 build.
set CFLAGS= -v -DHIDAPI -DWINDOWS -DWIN32 -DTCC -DRUNTIME_SYMNUM -O2 -Itccinc -DINCLUDING_EMBEDDED -rdynamic -g
set CFLAGS= -v -DHIDAPI -DWINDOWS -DWIN32 -DTCC -DRUNTIME_SYMNUM -O2 -Itccinc -DINCLUDING_EMBEDDED -rdynamic -g -DCNFGOGL
set INCLUDES=-I../rawdraw -I../cnfa -I.. -I. -I../../embeddedcommon
set LDFLAGS=-lkernel32 -lole32 -lgdi32 -luser32 -lsetupapi -ldbghelp -lws2_32 -lAvrt
set LDFLAGS=-lkernel32 -lole32 -lgdi32 -luser32 -lsetupapi -ldbghelp -lws2_32 -lAvrt -lopengl32
rem lots of source files
set SOURCES=..\main.c ..\chash.c ..\color.c ..\configs.c ..\decompose.c ..\dft.c ..\filter.c ^