Merge branch 'master' of https://github.com/cnlohr/colorchord into cnlohr-master

Fixing merge conflicts
This commit is contained in:
CaiB 2020-05-19 17:39:29 +09:00
commit 64a01179ef
6 changed files with 28 additions and 17 deletions

1
.gitignore vendored
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@ -1,2 +1,3 @@
colorchord2/windows/colorchord.def
colorchord2/colorchord.def
*.o

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@ -1,12 +1,15 @@
<?xml version="1.0" encoding="utf-8" standalone="no"?>
<manifest xmlns:tools="http://schemas.android.com/tools" xmlns:android="http://schemas.android.com/apk/res/android" package="org.cnlohr.colorchord"
android:versionCode="5">
android:versionCode="8">
<uses-sdk android:minSdkVersion="22"
android:targetSdkVersion="28" />
<uses-permission android:name="android.permission.SET_RELEASE_APP"/>
<uses-permission android:name="android.permission.RECORD_AUDIO"/>
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE"/>
<application android:debuggable="false" android:hasCode="false" android:label="colorchord" tools:replace="android:icon,android:theme,android:allowBackup,label" android:icon="@mipmap/icon" android:requestLegacyExternalStorage="true">
<application android:debuggable="false" android:hasCode="false" android:label="colorchord" tools:replace="android:icon,android:theme,android:allowBackup,label" android:icon="@mipmap/icon" > <!--android:requestLegacyExternalStorage="true" Not needed til Android 29 -->
<activity android:configChanges="keyboardHidden|orientation" android:label="colorchord" android:name="android.app.NativeActivity">
<!-- This device filter seems to do nothing at all! If you figure out how to use it or what it does, let me know!! -->

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@ -7,7 +7,8 @@ CFLAGS:=-I. -I.. -Irawdrawandroid/rawdraw -I../cnfa -I../../embeddedcommon \
-ffunction-sections -Os -s -DPRINTF_NO_OVERRIDDE -fvisibility=hidden \
-DRDALOGFNCB=example_log_function
#ANDROIDVERSION=24
ANDROIDVERSION=22
ANDROIDTARGET=28
LDFLAGS:=-s -lOpenSLES

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@ -48,16 +48,19 @@ void LoadFile( const char * filename )
void SetEnvValues( int force )
{
int i;
static int ifcheck;
int hits = 0;
for( i = 0; i < InitialFileCount; i++ )
if( InitialFileCount )
{
double ft = OGGetFileTime( InitialFile[i] );
if( FileTimes[i] != ft )
//Only check one location per frame.
double ft = OGGetFileTime( InitialFile[ifcheck] );
if( FileTimes[ifcheck] != ft )
{
FileTimes[i] = ft;
FileTimes[ifcheck] = ft;
hits++;
}
ifcheck = ( ifcheck + 1 ) % InitialFileCount;
}
if( !hits && !force ) return;
@ -109,6 +112,7 @@ void SetEnvValues( int force )
printf( "On Android, looking for configuration file in: %s\n", InitialFile[0] );
#endif
int i;
for( i = 0; i < InitialFileCount; i++ )
{
LoadFile( InitialFile[i] );
@ -151,8 +155,10 @@ void SetupConfigs()
{
#ifdef ANDROID
InitialFile[0] = "/sdcard/colorchord-android.txt";
InitialFile[1] = "/sdcard/colorchord-android-overlay.txt";
InitialFileCount = 2;
InitialFile[1] = "/storage/emulated/0/colorchord-android.txt";
InitialFile[2] = "/sdcard/colorchord-android-overlay.txt";
InitialFile[3] = "/storage/emulated/0/colorchord-android-overlay.txt";
InitialFileCount = 4;
#else
InitialFile[0] = "default.conf";
#endif

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@ -227,7 +227,7 @@ void HandleMotion( int x, int y, int mask )
{
}
void SoundCB( struct CNFADriver * sd, short * in, short * out, int samplesr, int samplesp )
void SoundCB( struct CNFADriver * sd, short * in, short * out, int framesr, int framesp )
{
int channelin = sd->channelsRec;
int channelout = sd->channelsPlay;
@ -241,7 +241,7 @@ void SoundCB( struct CNFADriver * sd, short * in, short * out, int samplesr, int
if( in )
{
for( i = 0; i < samplesr; i++ )
for( i = 0; i < framesr; i++ )
{
if( sample_channel < 0 )
{
@ -280,17 +280,17 @@ void SoundCB( struct CNFADriver * sd, short * in, short * out, int samplesr, int
}
}
SoundEventHappened( samplesr, in, 0, channelin );
SoundEventHappened( framesr, in, 0, channelin );
}
if( out )
{
for( j = 0; j < samplesp * channelout; j++ )
for( j = 0; j < framesp * channelout; j++ )
{
out[j] = 0;
}
SoundEventHappened( samplesp, out, 1, channelout );
SoundEventHappened( framesp, out, 1, channelout );
}
@ -430,7 +430,7 @@ int main(int argc, char ** argv)
//Initialize Sound
sd = CNFAInit( sound_source, "colorchord", &SoundCB, GetParameterI( "samplerate", 44100 ),
GetParameterI( "channels", 2 ), GetParameterI( "channels", 2 ), GetParameterI( "buffer", 1024 ),
GetParameterS( "devrecord", 0 ), GetParameterS( "devplay", 0 ) );
GetParameterS( "devrecord", 0 ), GetParameterS( "devplay", 0 ), 0 );
if( sd ) break;