**Use this as reference point 1** Ok, this is actually pretty solid.
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@ -17,7 +17,19 @@ buffer = 384
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play = 0
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play = 0
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rec = 1
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rec = 1
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channels = 2
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channels = 2
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samplerate = 16000
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# THis matters for CC Turbo8
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# What is the base note? I.e. the lowest note.
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# Note that it won't have very much impact until an octave up though!
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base_hz = 82.41
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samplerate = 10000
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freqbins = 8
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wininput = -1
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wininput = -1
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#Compiled version will default this.
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#Compiled version will default this.
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@ -39,9 +51,6 @@ sourcename = default
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# How much to amplify the incoming signal.
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# How much to amplify the incoming signal.
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amplify = 2.0
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amplify = 2.0
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# What is the base note? I.e. the lowest note.
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# Note that it won't have very much impact until an octave up though!
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base_hz = 110
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# This is only used when dealing with the slow decompose (now defunct)
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# This is only used when dealing with the slow decompose (now defunct)
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# decompose_iterations = 1000
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# decompose_iterations = 1000
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@ -51,7 +60,7 @@ base_hz = 110
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dft_iir = 0.6
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dft_iir = 0.6
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dft_q = 20.0000
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dft_q = 20.0000
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dft_speedup = 1000.0000
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dft_speedup = 1000.0000
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octaves = 5
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octaves = 4
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# Should we use a progressive DFT?
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# Should we use a progressive DFT?
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# 0 = DFT Quick
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# 0 = DFT Quick
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@ -66,8 +75,6 @@ do_progressive_dft = 5
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filter_iter = 2
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filter_iter = 2
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filter_strength = .5
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filter_strength = .5
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# How many bins per octave to use?
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freqbins = 12
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# For the final note information... How much to slack everything?
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# For the final note information... How much to slack everything?
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note_attach_amp_iir = 0.3500
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note_attach_amp_iir = 0.3500
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@ -5,9 +5,16 @@
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#include <stdio.h>
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#include <stdio.h>
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#define MAX_FREQS (24)
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#define MAX_FREQS (8)
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#define OCTAVES (5)
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#define OCTAVES (4)
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//Right now, we need 8*freqs*octaves bytes.
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//This is bad.
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//What can we do to fix it?
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//4x the hits (sin/cos and we need to do it once for each edge)
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//8x for selecting a higher octave.
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#define FREQREBASE 8.0
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#define TARGFREQ 8000.0
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#define TARGFREQ 8000.0
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/*
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/*
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@ -23,16 +30,11 @@
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It is constantly summing, so we can take an integral of it. Or rather an integral range.
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It is constantly summing, so we can take an integral of it. Or rather an integral range.
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Over time, we perform operations like adding or subtracting from a current place.
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Over time, we perform operations like adding or subtracting from a current place.
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NOTE:
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Optimizations:
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Only use 16 bins, lets action table be 16-bits wide.
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*/
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*/
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//These live in RAM.
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//These live in RAM.
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int16_t running_integral;
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int16_t running_integral;
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int16_t integral_at[MAX_FREQS*OCTAVES*2];
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int16_t integral_at[MAX_FREQS*OCTAVES*2]; //THIS CAN BE COMPRESSED.
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int32_t cossindata[MAX_FREQS*OCTAVES*2]; //Contains COS and SIN data. (32-bit for now, will be 16-bit)
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int32_t cossindata[MAX_FREQS*OCTAVES*2]; //Contains COS and SIN data. (32-bit for now, will be 16-bit)
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uint8_t which_octave_for_op[MAX_FREQS]; //counts up, tells you which ocative you are operating on. PUT IN RAM.
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uint8_t which_octave_for_op[MAX_FREQS]; //counts up, tells you which ocative you are operating on. PUT IN RAM.
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@ -45,7 +47,7 @@ uint8_t optable[NR_OF_OPS]; //PUT IN FLASH
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#define ACTIONTABLESIZE 256
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#define ACTIONTABLESIZE 256
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uint32_t actiontable[ACTIONTABLESIZE]; //PUT IN FLASH
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uint8_t actiontable[ACTIONTABLESIZE]; //PUT IN FLASH // If there are more than 8 freqbins, this must be a uint16_t, otherwise if more than 16, 32.
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uint8_t actiontableplace;
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uint8_t actiontableplace;
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//Format is
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//Format is
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@ -56,12 +58,17 @@ static int Setup( float * frequencies, int bins )
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for( i = bins-MAX_FREQS; i < bins; i++ )
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for( i = bins-MAX_FREQS; i < bins; i++ )
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{
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{
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int topbin = i - (bins-MAX_FREQS);
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int topbin = i - (bins-MAX_FREQS);
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float f = frequencies[i]/4.0; //4x the hits (sin/cos and we need to do it once for each edge)
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float f = frequencies[i]/FREQREBASE;
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float hits_per_table = (float)ACTIONTABLESIZE/f;
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float hits_per_table = (float)ACTIONTABLESIZE/f;
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int dhrpertable = (int)(hits_per_table+.5);//TRICKY: You might think you need to have even number of hits (sin/cos), but you don't! It can flip sin/cos each time through the table!
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int dhrpertable = (int)(hits_per_table+.5);//TRICKY: You might think you need to have even number of hits (sin/cos), but you don't! It can flip sin/cos each time through the table!
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float err = (TARGFREQ/((float)ACTIONTABLESIZE/dhrpertable) - (float)TARGFREQ/f)/((float)TARGFREQ/f);
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float err = (TARGFREQ/((float)ACTIONTABLESIZE/dhrpertable) - (float)TARGFREQ/f)/((float)TARGFREQ/f);
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//Perform an op every X samples. How well does this map into units of 1024?
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//Perform an op every X samples. How well does this map into units of 1024?
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printf( "%d %f -> hits per %d: %f %d (%.2f%% error)\n", topbin, f, ACTIONTABLESIZE, (float)ACTIONTABLESIZE/f, dhrpertable, err * 100.0 );
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printf( "%d %f -> hits per %d: %f %d (%.2f%% error)\n", topbin, f, ACTIONTABLESIZE, (float)ACTIONTABLESIZE/f, dhrpertable, err * 100.0 );
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if( dhrpertable >= ACTIONTABLESIZE )
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{
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fprintf( stderr, "Error: Too many hits.\n" );
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exit(0);
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}
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float advance_per_step = dhrpertable/(float)ACTIONTABLESIZE;
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float advance_per_step = dhrpertable/(float)ACTIONTABLESIZE;
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float fvadv = 0.0;
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float fvadv = 0.0;
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@ -100,14 +107,15 @@ static int Setup( float * frequencies, int bins )
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}
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}
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else
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else
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{
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{
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longestzeroes = OCTAVES-1-longestzeroes; //Actually do octave 0 least often.
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int iop = phaseinop[longestzeroes]++;
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int iop = phaseinop[longestzeroes]++;
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optable[i] = (longestzeroes<<1) | (iop & 1);
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optable[i] = (longestzeroes<<1) | (iop & 1);
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if( iop & 2 ) optable[i] |= 1<<4;
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if( iop & 2 ) optable[i] |= 1<<4;
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//printf( " %d %d\n", iop, val );
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//printf( " %d %d %d\n", iop, val, longestzeroes );
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}
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}
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//printf( "HBT: %d = %d\n", i, optable[i] );
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//printf( "HBT: %d = %d\n", i, optable[i] );
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}
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}
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//exit(1);
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return 0;
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return 0;
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}
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}
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@ -134,7 +142,7 @@ uint32_t actiontable[ACTIONTABLESIZE]; //PUT IN FLASH
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void Turbo8BitRun( int8_t adcval )
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void Turbo8BitRun( int8_t adcval )
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{
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{
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running_integral += adcval;
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running_integral += adcval>>0;
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#define dprintf( ... )
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#define dprintf( ... )
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@ -158,25 +166,32 @@ void Turbo8BitRun( int8_t adcval )
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else
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else
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{
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{
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int octaveplace = op & 0xf;
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int octaveplace = op & 0xf;
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int idx = (octaveplace>>1) * MAX_FREQS * 2 + n * (octaveplace&1)*2;
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int idx = (octaveplace>>1) * MAX_FREQS * 2 + n * 2 + (octaveplace&1);
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//int invoct = OCTAVES-1-octaveplace;
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int16_t diff;
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int16_t diff;
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if( op & 0x10 ) //ADD
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if( op & 0x10 ) //ADD
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{
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{
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diff = integral_at[idx>>1] - running_integral;
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diff = integral_at[idx] - running_integral;
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dprintf( "%c", 'a' + octaveplace );
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dprintf( "%c", 'a' + octaveplace );
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}
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}
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else //SUBTRACT
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else //SUBTRACT
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{
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{
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diff = running_integral - integral_at[idx>>1];
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diff = running_integral - integral_at[idx];
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dprintf( "%c", 'A' + octaveplace );
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dprintf( "%c", 'A' + octaveplace );
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}
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}
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integral_at[idx>>1] = running_integral;
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//diff = diff * (octaveplace+1);
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printf( "%d\n", diff );
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if( diff > 256 || diff < -256 ) printf( "%d\n", diff );
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integral_at[idx] = running_integral;
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//if( n == 1 ) printf( "%d %d %d %d\n", n, idx, diff, op & 0x10 );
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//dprintf( "%d\n", idx );
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//dprintf( "%d\n", idx );
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cossindata[idx] += diff;
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cossindata[idx] = cossindata[idx] + diff - (cossindata[idx]>>3);
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cossindata[idx] -= cossindata[idx] >> 8;
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// if( cossindata[idx] > 1 ) cossindata[idx]--;
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// if( cossindata[idx] < -1 ) cossindata[idx]++;
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// if( cossindata[idx] > 16 ) cossindata[idx]-=8;
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// if( cossindata[idx] < -16 ) cossindata[idx]+=8;
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}
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}
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}
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}
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else
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else
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@ -224,21 +239,47 @@ void DoDFT8BitTurbo( float * outbins, float * frequencies, int bins, const float
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}
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}
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last_place = place_in_data_buffer;
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last_place = place_in_data_buffer;
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static int idiv;
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idiv++;
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#if 1
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#if 1
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for( i = 0; i < bins; i++ )
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for( i = 0; i < bins; i++ )
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{
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{
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outbins[i] = 0;
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outbins[i] = 0;
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}
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}
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for( i = 0; i < MAX_FREQS; i++ )
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for( i = 0; i < bins; i++ )
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{
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{
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int iss = 0;//cossindata[i*2+0]>>8;
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int iss = cossindata[i*2+0]>>8;
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int isc = 0;//cossindata[i*2+1]>>8;
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int isc = cossindata[i*2+1]>>8;
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int issdiv = 0;
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int iscdiv = 0;
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int FWDOFFSET = 19;//MAX_FREQS*3/2;
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if( i < bins-FWDOFFSET )
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{
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issdiv = cossindata[(i+FWDOFFSET)*2+0]/256;
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iscdiv = cossindata[(i+FWDOFFSET)*2+1]/256;
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}
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int mux = iss * iss + isc * isc;
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int mux = iss * iss + isc * isc;
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if( mux == 0 ) mux = 1;
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int muxdiv = issdiv * issdiv + iscdiv * iscdiv;
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if( i == 0 )
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//printf( "MUX: %d %d = %d\n", isc, iss, mux );
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//if( (idiv % 100) > 50 ) { printf( "*" ); mux -= muxdiv; }
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outbins[i+MAX_FREQS] = sqrt(mux);///200.0;
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//mux -= muxdiv;
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if( mux <= 0 )
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{
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outbins[i] = 0;
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}
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else
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{
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//if( i == 0 )
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//printf( "MUX: %d %d = %d\n", isc, iss, mux );
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outbins[i] = sqrt((float)mux/10.0)/50.0;
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if( abs( cossindata[i*2+0] ) > 1000 || abs( cossindata[i*2+1] ) > 1000 )
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printf( "%d/%d/%d/%f ", i, cossindata[i*2+0], cossindata[i*2+1],outbins[i] );
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//outbins[i] = (cossindata[i*2+0]/10000.0);
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}
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}
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}
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printf( "\n" );
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#endif
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#endif
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}
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}
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