cleanup when Android is suspending our app.
This commit is contained in:
parent
79089566a1
commit
534c2186f0
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@ -13,6 +13,7 @@
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#include <linux/usbdevice_fs.h>
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#include <asm/byteorder.h>
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extern int is_suspended;
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#define MAX_LEDS_PER_NOTE 512
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@ -43,10 +44,13 @@ static void DTAUpdate(void * id, struct NoteFinder*nf)
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RequestPermissionOrGetConnectionFD( TensigralDebugStatus, 0xabcd, 0xf410 );
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}
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CNFGPenX = 800;
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CNFGPenY = 800;
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CNFGColor( 0xffffff );
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CNFGDrawText( TensigralDebugStatus, 2 );
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if( !is_suspended )
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{
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CNFGPenX = 800;
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CNFGPenY = 800;
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CNFGColor( 0xffffff );
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CNFGDrawText( TensigralDebugStatus, 2 );
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}
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if( !deviceConnectionFD ) return;
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@ -128,7 +128,7 @@ void HandleDestroy()
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#endif
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int is_suspended = 0;
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float DeltaFrameTime = 0;
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double Now = 0;
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@ -290,12 +290,12 @@ void SoundCB( struct CNFADriver * sd, short * in, short * out, int samplesr, int
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#ifdef ANDROID
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void HandleSuspend()
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{
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//Unused.
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is_suspended = 1;
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}
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void HandleResume()
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{
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//Unused.
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is_suspended = 0;
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}
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#endif
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@ -488,7 +488,7 @@ int main(int argc, char ** argv)
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//int maxdists = freqbins/2;
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//Do a bunch of debugging.
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if( show_debug_basic )
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if( show_debug_basic && !is_suspended )
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{
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//char sttdebug[1024];
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//char * sttend = sttdebug;
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@ -544,7 +544,7 @@ int main(int argc, char ** argv)
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}
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//Extra debugging?
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if( show_debug )
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if( show_debug && !is_suspended )
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{
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//Draw the histogram
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float lasthistval;
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@ -583,31 +583,33 @@ int main(int argc, char ** argv)
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CNFGDrawText( stdebug, 2 );
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}
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CNFGColor( show_debug?0xffffff:0x000000 );
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CNFGPenX = 0; CNFGPenY = screeny-10;
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CNFGDrawText( "Extra Debug (D)", 2 );
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if( !is_suspended )
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{
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CNFGColor( show_debug?0xffffff:0x000000 );
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CNFGPenX = 0; CNFGPenY = screeny-10;
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CNFGDrawText( "Extra Debug (D)", 2 );
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CNFGColor( show_debug_basic?0xffffff:0x000000 );
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CNFGPenX = 120; CNFGPenY = screeny-10;
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CNFGDrawText( "Basic Debug (E)", 2 );
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CNFGColor( show_debug_basic?0xffffff:0x000000 );
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CNFGPenX = 120; CNFGPenY = screeny-10;
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CNFGDrawText( "Basic Debug (E)", 2 );
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CNFGColor( show_debug_basic?0xffffff:0x000000 );
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CNFGPenX = 240; CNFGPenY = screeny-10;
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sprintf( stt, "[9] Key: %d [0] (%3.1f) [-]", gKey, nf->base_hz );
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CNFGDrawText( stt, 2 );
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CNFGColor( show_debug_basic?0xffffff:0x000000 );
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CNFGPenX = 240; CNFGPenY = screeny-10;
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sprintf( stt, "[9] Key: %d [0] (%3.1f) [-]", gKey, nf->base_hz );
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CNFGDrawText( stt, 2 );
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CNFGColor( 0xffffff );
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CNFGPenX = 440; CNFGPenY = screeny-10;
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sprintf( stt, "FPS: %d", lastfps );
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CNFGDrawText( stt, 2 );
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CNFGColor( 0xffffff );
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CNFGPenX = 440; CNFGPenY = screeny-10;
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sprintf( stt, "FPS: %d", lastfps );
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CNFGDrawText( stt, 2 );
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#ifdef ANDROID
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CNFGColor( 0xffffff );
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CNFGPenX = 10; CNFGPenY = 600;
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CNFGDrawText( genlog, 3 );
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CNFGColor( 0xffffff );
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CNFGPenX = 10; CNFGPenY = 600;
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CNFGDrawText( genlog, 3 );
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#endif
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CNFGSwapBuffers();
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CNFGSwapBuffers();
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}
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}
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//Finish Rawdraw with FPS counter, and a nice delay loop.
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