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@ -35,12 +35,12 @@ ColorChord 2 running a voronoi diagram with Mayhem's Dr. Rocker
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Current State of Affairs
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Currently, ColorChord 2 is designed to run on Linux or Windows. It's not particularly tied to an architecture, but does pretty much need a dedicated FPU to achieve any decent performance. Right now there aren't very many output options available for it. The most interesting one used for debugging is a vornoi-diagram-like thing called "DisplayShapeDriver."
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Currently, ColorChord 2 is designed to run on Linux or Windows. It's not particularly tied to an architecture, but does pretty much need a dedicated FPU to achieve any decent performance. Right now there aren't very many output options available for it. The most interesting one used for debugging is a voronoi-diagram-like thing called "DisplayShapeDriver."
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ColorChord: Embedded
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There is work on an embedded version of ColorChord, which avoids floating point operations anywhere in the output pipeline. Though I have made efforts to port it to AVRs, it doesn't seem feasable to operate on AVRs without some shifty tricks which I'd like to avoid, so I have retargeted my efforts to 32-bit systems, such as the STM32F303, STM32F407, and (somehow) the ESP8266. ColorChord Embedded uses a different codebase, located in the [embeddedcommon](embeddedcommon/) and distributed among the various embedded* folders.
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There is work on an embedded version of ColorChord, which avoids floating point operations anywhere in the output pipeline. Though I have made efforts to port it to AVRs, it doesn't seem feasable to operate on AVRs without some shifty tricks which I'd like to avoid, so I have retargeted my efforts to 32-bit systems, such as the STM32F303, STM32F407, and (somehow) the ESP8266. ColorChord Embedded uses a different codebase, located in the [embeddedcommon](/embeddedcommon) and distributed among the various embedded* folders.
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Building with Linux
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