colorchord/main.c

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8.8 KiB
C
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#include <ctype.h>
#include "color.h"
#include <math.h>
#include <stdio.h>
#include "sound.h"
#include "os_generic.h"
#include "DrawFunctions.h"
#include "dft.h"
#include "filter.h"
#include "decompose.h"
#include <stdlib.h>
#include <string.h>
#include "notefinder.h"
#include "outdrivers.h"
#include "parameters.h"
short screenx, screeny;
int gargc;
char ** gargv;
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int set_screenx = 640; REGISTER_PARAM( set_screenx, PINT );
int set_screeny = 480; REGISTER_PARAM( set_screeny, PINT );
char sound_source[16]; REGISTER_PARAM( sound_source, PBUFFER );
int cpu_autolimit = 1; REGISTER_PARAM( cpu_autolimit, PINT );
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int sample_channel = -1;REGISTER_PARAM( sample_channel, PINT );
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struct NoteFinder * nf;
//Sound circular buffer
#define SOUNDCBSIZE 65536
#define MAX_CHANNELS 2
double VisTimeEnd, VisTimeStart;
int soundhead = 0;
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float sound[SOUNDCBSIZE];
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int show_debug = 0;
int show_debug_basic = 1;
int gKey = 0;
void HandleKey( int keycode, int bDown )
{
char c = toupper( keycode );
if( c == 'D' && bDown ) show_debug = !show_debug;
if( c == '9' && bDown ) { gKey--; nf->base_hz = 55 * pow( 2, gKey / 12.0 ); ChangeNFParameters( nf ); }
if( c == '-' && bDown ) { gKey++; nf->base_hz = 55 * pow( 2, gKey / 12.0 ); ChangeNFParameters( nf ); }
if( c == '0' && bDown ) { gKey = 0; nf->base_hz = 55 * pow( 2, gKey / 12.0 ); ChangeNFParameters( nf ); }
if( c == 'E' && bDown ) show_debug_basic = !show_debug_basic;
if( c == 'K' && bDown ) DumpParameters();
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if( keycode == 65307 ) exit( 0 );
printf( "Key: %d -> %d\n", keycode, bDown );
}
void HandleButton( int x, int y, int button, int bDown )
{
printf( "Button: %d,%d (%d) -> %d\n", x, y, button, bDown );
}
void HandleMotion( int x, int y, int mask )
{
}
void SoundCB( float * out, float * in, int samplesr, int * samplesp, struct SoundDriver * sd )
{
int channelin = sd->channelsRec;
// int channelout = sd->channelsPlay;
//Load the samples into a ring buffer. Split the channels from interleved to one per buffer.
*samplesp = 0;
int process_channels = (MAX_CHANNELS < channelin)?MAX_CHANNELS:channelin;
int i;
int j;
for( i = 0; i < samplesr; i++ )
{
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if( sample_channel < 0 )
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{
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float fo = 0;
for( j = 0; j < process_channels; j++ )
{
float f = in[i*channelin+j];
if( f < -1 || f > 1 ) continue;
fo += f;
}
fo /= process_channels;
sound[soundhead] = fo;
soundhead = (soundhead+1)%SOUNDCBSIZE;
}
else
{
float f = in[i*channelin+sample_channel];
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if( f < -1 || f > 1 ) continue;
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sound[soundhead] = f;
soundhead = (soundhead+1)%SOUNDCBSIZE;
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}
}
}
void LoadFile( const char * filename )
{
char * buffer;
int r;
int i;
FILE * f = fopen( filename, "rb" );
if( !f )
{
fprintf( stderr, "Warning: cannot open %s.\n", filename );
}
else
{
fseek( f, 0, SEEK_END );
int size = ftell( f );
fseek( f, 0, SEEK_SET );
buffer = malloc( size + 1 );
r = fread( buffer, size, 1, f );
fclose( f );
buffer[size] = 0;
if( r != 1 )
{
fprintf( stderr, "Warning: %d bytes read. Expected: %d from file %s\n", r, size, filename );
}
else
{
SetParametersFromString( buffer );
}
free( buffer );
}
if( gargc > 2 )
{
for( i = 2; i < gargc; i++ )
{
printf( "AP: %s\n", gargv[i] );
SetParametersFromString( gargv[i] );
}
}
}
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int main(int argc, char ** argv)
{
// const char * OutDriver = "name=LEDOutDriver;leds=512;light_siding=1.9";
const char * InitialFile = "default.conf";
int i;
double LastFileTime;
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gargc = argc;
gargv = argv;
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if( argc > 1 )
{
InitialFile = argv[1];
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}
{
LastFileTime = OGGetFileTime( InitialFile );
LoadFile( InitialFile );
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}
//Initialize Rawdraw
int frames = 0;
double ThisTime;
double LastFPSTime = OGGetAbsoluteTime();
double LastFrameTime = OGGetAbsoluteTime();
double SecToWait;
CNFGBGColor = 0x800000;
CNFGDialogColor = 0x444444;
CNFGSetup( "ColorChord Test", set_screenx, set_screeny );
struct DriverInstances * outdriver = SetupOutDriver( );
//Initialize Sound
struct SoundDriver * sd = InitSound( sound_source, &SoundCB );
if( !sd )
{
fprintf( stderr, "ERROR: Failed to initialize sound output device\n" );
return -1;
}
nf = CreateNoteFinder( sd->spsRec );
while(1)
{
char stt[1024];
//Handle Rawdraw frame swappign
CNFGHandleInput();
CNFGClearFrame();
CNFGColor( 0xFFFFFF );
CNFGGetDimensions( &screenx, &screeny );
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RunNoteFinder( nf, sound, (soundhead-1+SOUNDCBSIZE)%SOUNDCBSIZE, SOUNDCBSIZE );
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//Done all ColorChord work.
VisTimeStart = OGGetAbsoluteTime();
if( outdriver )
outdriver->Func( outdriver->id, nf );
VisTimeEnd = OGGetAbsoluteTime();
//Handle outputs.
int freqbins = nf->freqbins;
int note_peaks = freqbins/2;
int freqs = freqbins * nf->octaves;
//int maxdists = freqbins/2;
//Do a bunch of debugging.
if( show_debug_basic )
{
for( i = 0; i < nf->dists; i++ )
{
CNFGPenX = (nf->dist_means[i] + 0.5) / freqbins * screenx; //Move over 0.5 for visual purposes. The means is correct.
CNFGPenY = 400-nf->dist_amps[i] * 150.0 / nf->dist_sigmas[i];
//printf( "%f %f\n", dist_means[i], dist_amps[i] );
sprintf( stt, "%f\n%f\n", nf->dist_means[i], nf->dist_amps[i] );
CNFGDrawText( stt, 2 );
}
CNFGColor( 0xffffff );
//Draw the folded bins
for( i = 0; i < freqbins; i++ )
{
float x0 = i / (float)freqbins * (float)screenx;
float x1 = (i+1) / (float)freqbins * (float)screenx;
float amp = nf->folded_bins[i] * 250.0;
CNFGDialogColor = CCtoHEX( ((float)(i+0.5) / freqbins), 1.0, 1.0 );
CNFGDrawBox( x0, 400-amp, x1, 400 );
}
CNFGDialogColor = 0xf0f000;
for( i = 0; i < note_peaks; i++ )
{
//printf( "%f %f /", note_positions[i], note_amplitudes[i] );
if( nf->note_amplitudes_out[i] < 0 ) continue;
CNFGDialogColor = CCtoHEX( (nf->note_positions[i] / freqbins), 1.0, 1.0 );
CNFGDrawBox( ((float)i / note_peaks) * screenx, 480 - nf->note_amplitudes_out[i] * 100, ((float)(i+1) / note_peaks) * screenx, 480 );
CNFGPenX = ((float)(i+.4) / note_peaks) * screenx;
CNFGPenY = screeny - 30;
sprintf( stt, "%d\n%0.0f", nf->enduring_note_id[i], nf->note_amplitudes2[i]*1000.0 );
CNFGDrawText( stt, 2 );
}
//Let's draw the o-scope.
int thissoundhead = soundhead;
thissoundhead = (thissoundhead-1+SOUNDCBSIZE)%SOUNDCBSIZE;
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int lasty = sound[thissoundhead] * 128 + 128; thissoundhead = (thissoundhead-1+SOUNDCBSIZE)%SOUNDCBSIZE;
int thisy = sound[thissoundhead] * 128 + 128; thissoundhead = (thissoundhead-1+SOUNDCBSIZE)%SOUNDCBSIZE;
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for( i = 0; i < screenx; i++ )
{
CNFGTackSegment( i, lasty, i+1, thisy );
lasty = thisy;
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thisy = sound[thissoundhead] * 128 + 128; thissoundhead = (thissoundhead-1+SOUNDCBSIZE)%SOUNDCBSIZE;
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}
}
//Extra debugging?
if( show_debug )
{
//Draw the histogram
float lasthistval;
CNFGColor( 0xffffff );
for( i = -1; i < screenx; i++ )
{
float thishistval = CalcHistAt( (float)i/(float)screenx*freqbins-0.5, nf->freqbins, nf->dist_means, nf->dist_amps, nf->dist_sigmas, nf->dists );
if( i >= 0 )
CNFGTackSegment( i, 400-lasthistval * 250.0, i+1, 400-thishistval * 250.0 );
lasthistval = thishistval;
}
CNFGColor( 0xffffff );
//Draw the bins
for( i = 0; i < freqs; i++ )
{
float x0 = i / (float)freqs * (float)screenx;
float x1 = (i+1) / (float)freqs * (float)screenx;
float amp = nf->outbins[i] * 250.0;
CNFGDialogColor = CCtoHEX( ((float)i / freqbins), 1.0, 1.0 );
CNFGDrawBox( x0, 0, x1, amp );
}
CNFGDialogColor = 0x0f0f0f;
char stdebug[1024];
sprintf( stdebug, "DFT:%8.2fms\nFLT:%8.2f\nDEC:%8.2f\nFNL:%8.2f\nDPY:%8.2f",
(nf->DFTTime - nf->StartTime)*1000,
(nf->FilterTime - nf->DFTTime)*1000,
(nf->DecomposeTime - nf->FilterTime)*1000,
(nf->FinalizeTime - nf->DecomposeTime)*1000,
(VisTimeEnd - VisTimeStart)*1000 );
CNFGPenX = 50;
CNFGPenY = 50;
CNFGDrawText( stdebug, 2 );
}
CNFGColor( show_debug?0xffffff:0x000000 );
CNFGPenX = 0; CNFGPenY = screeny-10;
CNFGDrawText( "Extra Debug (D)", 2 );
CNFGColor( show_debug_basic?0xffffff:0x000000 );
CNFGPenX = 120; CNFGPenY = screeny-10;
CNFGDrawText( "Basic Debug (E)", 2 );
CNFGColor( show_debug_basic?0xffffff:0x000000 );
CNFGPenX = 240; CNFGPenY = screeny-10;
sprintf( stt, "[9] Key: %d [0] (%3.1f) [-]", gKey, nf->base_hz );
CNFGDrawText( stt, 2 );
//Finish Rawdraw with FPS counter, and a nice delay loop.
frames++;
CNFGSwapBuffers();
ThisTime = OGGetAbsoluteTime();
if( ThisTime > LastFPSTime + 1 )
{
printf( "FPS: %d\n", frames );
frames = 0;
LastFPSTime+=1;
}
if( cpu_autolimit )
{
SecToWait = .016 - ( ThisTime - LastFrameTime );
LastFrameTime += .016;
if( SecToWait < -.1 ) LastFrameTime = ThisTime - .1;
if( SecToWait > 0 )
OGUSleep( (int)( SecToWait * 1000000 ) );
}
if( OGGetFileTime( InitialFile ) != LastFileTime )
{
LastFileTime = OGGetFileTime( InitialFile );
LoadFile( InitialFile );
}
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}
}